Next-Gen graphics
Impressive, nice job DF!
Streaming such big worlds, SSD tech should have come earlier.
That was a fantastic video showcasing how far Star Citizen has come. Even for people skeptical of Chris Roberts and his ambition being arguably much larger than what can be practically produced, should take a look at this.
How much the game has changed in the past year is just mind bogglingly impressive. Especially when compared to how much was accomplished in say the first 5 years.
And their rendering tech, I believe can't be touched by anyone else "as of this moment." But that's what happens when you have an almost unlimited budget.
At first the Star Citizen project was hampered by trying to figure out how to accomplish what Chris Roberts wanted (not easy). But now that they have not only more talented programers, but a wealth of experience and experimentation under their belt, what they are doing
now is incredibly impressive.
There are obviously still areas that aren't nearly as impressive as their world building and ship building tech (character animations, for example).
In a way, you can see some of what might be coming with the next generation of consoles in this game.
As to the tired argument of Star Citizen not being a game and something that won't ever be finished? Well, Warframe is a really good game and isn't likely to ever be finished. It's also still in Beta, and not just Beta in name. Game systems, levels, character abilities, everything in Warframe is constantly being changed and updated. I have a feeling that Star Citizen will also always be a game that is in constant development.
People that might be interested just have to figure out at what point it has enough content that they want to jump in. Many people already have jumped in and are playing it and enjoying it, even with some systems still being rough. Heck, when I look at Start Citizen now, it has a lot more content than Warframe did when it was released to the public.
Regards,
SB