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My feeling is that people just looked at the paper specs and declared XBSX the faster console without proof and now everyone is in shock and awe when they see actual software running on both systems. Now you have the classic looking for scapegoats crap as to why that is when they believed the opposite for so long. "TFs" is the new "Bits" after all![]()
For all we know the game on console could average 70fps as they average >59fps when capped at 60fps. Anyways it's an impressive performance for the RX5700 (so they say) GPU inside PS5 indeed. The XSX is obviously much less impressive for its theoretical specs.impressive perf from ps5, does rx5700 (not xt) run this game on pc with similar performance ?On techpowerup rx5700xt on avarage in 1440p 53 fps so rx5700 for sure even worse (but don't know what console settings are)
Maybe some said this, but many others were saying the XSX settings were quite low / medium compared to the PC footage shown.Superb video/article. Been waiting for this one with baited breath! I love the fact that @Dictator was able to match settings so exactly using the config files and I'm really surprised that the PC is using higher res textures than the next gen consoles. I don't think anyone saw that coming!
I must admit I'm pretty shocked at the performance level. With one quality analysis we've just gone from the XSX looking like it might be faster than an RTX3090 (given the 3090 falls below 30fps at max settings 4k) to the XSX being a little bit less performant than an RTX 2060S. Settings matter people!
I hope this isn't indicative of the RT performance we'll see in the RX6xxx series though.
so rt worse on new consoles than on rtx 2060super, not big surpise, we know amd has worse implementation of rt than nvidia currently
so rt worse on new consoles than on rtx 2060super, not big surpise, we know amd has worse implementation of rt than nvidia currently
This is just on Series X though and it is very early especially for Xbox, for which it wasn’t even sure the software would be ready for launch, and indeed Nvidia has a bit of a head start here anyway. But I do think the quality of RT will be the biggest difference newer PC cards will start showing versus consoles as time goes on in multi platform games ...
For all we know the game on console could average 70fps as they average >59fps when capped at 60fps. Anyways it's an impressive performance for the RX5700 (so they say) GPU inside PS5 indeed.
Maybe some said this, but many others were saying the XSX settings were quite low / medium compared to the PC footage shown.
So much for PS5 is so weak that it won't do 30 fps when XBSX does 60fps.VG Tech just made a video comparing Valhalla on both machines. The framerate is actually very similar between both versions. But still, the framerate seems to be a tiny bit better on PS5 judging by the stats.
I think it's going to be who is implementing the RT. Spider-man Mile Morales RT seems to be pretty good for a console.so rt worse on new consoles than on rtx 2060super, not big surpise, we know amd has worse implementation of rt than nvidia currently
I think it's going to be who is implementing the RT. Spider-man Mile Morales RT seems to be pretty good for a console.
My feeling is that people just looked at the paper specs and declared XBSX the faster console without proof and now everyone is in shock and awe when they see actual software running on both systems. Now you have the classic looking for scapegoats crap as to why that is when they believed the opposite for so long. "TFs" is the new "Bits" after all![]()
VG Tech just made a video comparing Valhalla on both machines. The framerate is actually very similar between both versions. But still, the framerate seems to be a tiny bit better on PS5 judging by the stats.
My feeling is that people just looked at the paper specs and declared XBSX the faster console without proof and now everyone is in shock and awe when they see actual software running on both systems. Now you have the classic looking for scapegoats crap as to why that is when they believed the opposite for so long. "TFs" is the new "Bits" after all![]()
In the end, PS5 first party devs will also only have the PS5 to develop for while for the Xbox you have the Series S/X to develop for and whatever limitations the lower end console has.In the end, it’s up to the game developers on how they maximize performance across these systems, and more than likely it will simply be parity that wins out.
In the end, PS5 first party devs will also only have the PS5 to develop for while for the Xbox you have the Series S/X to develop for and whatever limitations the lower end console has.
The lead was probably PCs with mostly Nvidia cards.Anyone know if PS5 was the lead platform for the next-gen versions? Hearing that its devkits have been more mature than the Series systems, that would at least suggest it was the lead platform, which in addition to the difference in devkit maturity would play an impact on the differences we're seeing, imho.
The lead was probably PCs with mostly Nvidia cards.![]()