He says the dynamic resolution drops lower on XSX.
xsx dynamic lowest measured resolution by nxgamer was 1440p on ps5 1620p
I think he said he noticed the XSX go that low once while the lowest he saw on the PS5 was 1620p. He didn't say whether that was in the exact same location but he did say he expects the PS5 does go down to 1440p too and potentially even lower for both consoles.
Sure we need to wait for more framerate tests for AC Valhalla. Based on what NX Gamer showed XSX seems to have an incredibly minor advantage in cutscenes (like 1% or so) and PS5 has a slight advantage in gameplay.
Yes but that's with the frame rate locked to 60fps. So you're only altering the average there with any drops below 60fps. If the frame rate were unlocked it might paint a much different picture.
I do enjoy and appreciate NXGamers video's but I'm sure we'll get a slightly more scientific analysis from Alex which should give us a better idea. I'm just really looking forward to seeing how it compared next to the PC as on the face of it it looks like the console versions - the PS5 in particular are punching well above their weight in this game (or rather the PC is punching below). This is the best comparison point I could find:
https://www.game-debate.com/news/29...c-performance-report-graphics-card-benchmarks
It shows an RTX 2080 averaging just 61.5fps at 1440p on the High preset. That's in the in game benchmark which is reasonably heavy vs gameplay but not unrepresentatively so and gameplay can get even worse performance in places. So unless the consoles are running at largely medium setting (which I doubt) then they seem to be performing very, very well here. For the record the 2080Ti seems to perform around 22% faster than the 2080 using
this as a reference point which would put the 2080Ti at the same settings at around 75fps average.
Also from the game debate review we see the 2080 achieves 39.8fps average at 4K. So splitting the difference gives a rough 1800p performance of about 50fps on the 2080 or a little over 60fps on the 2080Ti - at High settings.
So it seems to me that either the consoles are running at largely medium settings (unlikely), they are running closer to 1440p in areas that more closely represent the PC benchmark and so far the console reviews have focused on less demanding areas for the pixel counts (maybe possible, but stretching) or the PS5 is performing as well as or better than a 2080Ti!
One final possibility may be that one or both consoles are using some form of reconstruction and the pixel counts so far aren't picking that up.