Ike Turner
Veteran
Initial "impressions" ! Based on what? oh...nothing.... What a shit show....
Frankly this kind of nonsense shouldn't be posted here. (nothing against you personally Shortbread just giving my opinion on DF)
Initial "impressions" ! Based on what? oh...nothing.... What a shit show....
Remember this was recorded prior to the AMD event.I got to the part where they're talking about hardware-accelerate ray-tracing and wondering how it'll support it considering navi does not support it. Except Navi refresh in 2020 will support hardware accelerated ray tracing, so there's no real mystery at all.
Remember this was recorded prior to the AMD event.
Probably because it will be covered by the AMD video like they mention.So why publish the video today when you know the information is not correct? Edit the video.
Gamer's Nexus put out a video yesterday that was correct.
"Is this the level of graphical fidelity we should expect from launch Xbox Project Scarlett titles? Alex checks out the Halo Infinite trailer from E3 2019, dissecting the technology and showcasing how the new Slipstream Engine stacks up against prior Halo tech."
Honestly I'm kind of surprised they haven't jumped into Video Essays/Documentaries featuring
Devs more often.
Digital foundry has been grasping for Straws lately.
I'm disappointed in the decline of their content.
Some stuff is truly great, like for instance damn near anything attached to John is guaranteed
to be well done and Richard always takes a unique yet technical approach to speaking
about games. However, there's also the weaker parts of the team/staff dropping "analysis"
videos that don't cover much.
Honestly I'm kind of surprised they haven't jumped into Video Essays/Documentaries featuring
Devs more often. There's so little of it despite being a technical channel, they could go much
deeper into games, the technology that drives them and the individuals who help to pull
off amazing feats of software engineering.
Sorry for thatHis voice gives me seizures.
Some stuff is truly great, like for instance damn near anything attached to John is guaranteed
to be well done and Richard always takes a unique yet technical approach to speaking
about games. However, there's also the weaker parts of the team/staff dropping "analysis"
videos that don't cover much.
Honestly I'm kind of surprised they haven't jumped into Video Essays/Documentaries featuring
Devs more often. There's so little of it despite being a technical channel, they could go much
deeper into games, the technology that drives them and the individuals who help to pull
off amazing feats of software engineering.
Sorry for that
Since this is about me I will reply - Youtube content production and being a Journalist in Video games means we need to be constantly producing. The news cycle is 24 hours every day since it is global and unrelenting. Do I prefer to work on some Videos more than others? Most definitely - I think is obvious if you compare a Trailer look Video like Halo Infinite vs. My quake 2 rtx Video. And guess what, no one watched my quake 2 rtx Video even though it had much more of me, much more Analysis with a big A, and much more Real information. Same with my dev Interviews - noone watches or reads them, they are barely even posted here.
Graphical quality more specially? No, we should expect far more. But if the question is about the overall quality then maybe, if we're taking into account of 4k native and 60 fps for a cross gen title. I personally expect a pure native next gen Scarlett title to blow this away graphically at 4k 30fps without hamstrung by One S and X.
"Is this the level of graphical fidelity we should expect from launch Xbox Project Scarlett titles? Alex checks out the Halo Infinite trailer from E3 2019, dissecting the technology and showcasing how the new Slipstream Engine stacks up against prior Halo tech."
The drawback of income based on clicks for content is you need a constant stream of clicks. You can't hang around doing nothing waiting for things to happen. Try negotiating mortgage based on payments when new hardware or interesting game tech is revealed.The timing of that video is unfortunate. They should of held back until after the AMD conference.
Sorry for that
Since this is about me I will reply - Youtube content production and being a Journalist in Video games means we need to be constantly producing. The news cycle is 24 hours every day since it is global and unrelenting. Do I prefer to work on some Videos more than others? Most definitely - I think is obvious if you compare a Trailer look Video like Halo Infinite vs. My quake 2 rtx Video. And guess what, no one watched my quake 2 rtx Video even though it had much more of me, much more Analysis with a big A, and much more Real information. Same with my dev Interviews - noone watches or reads them, they are barely even posted here.