RenegadeRocks
Legend
But I am never out of it. I am always shooting powers and thats how the game is designed. Weird mechanic ! Why have weapons at all then? I am never using it at all !!! Just to add stat numbers to powers?
Now I can see why it was a divisive game. Is fun to play,no doubt, but its mechanics are strange and limiting. We can say its the COD of Dungeon Crawlers, linear, limiting and choice less. RPGs are all about choice, this is not. Its still fun and I will recommend this for ur first Dungeon Crawler but not if you are really into Dungeon Crawlers.
What they have achieved well is downsizing a dungeon crawler so that even newcomers can enjoy it wothout getting intimidated with menus and choices while still keeping experienced players engaged. For that, well done ! Cos I can see my wife and nephew easily warming upto this but getting totally overwhelmed by the menus and inventories and powers' choices of Torchlight 2. Good game in that regard.
For people who like the genre, Compared to this Torchlight2 is an open field of fresh air. Weapons are ur primary damage and powers, multitude of them to choose from, are your secondary damage, to be whipped out when things are getting overwhelming. You have a plethora of choices for weapons, powers, passive abilities, etc. to choose from and theres lotsa lotsa loot and all is meaningful hardly ever does TL2 drop loot that u won't pickup. Whereas, for the first time , I am finding myself leaving loot on ground in D3 ! Its shocking for the hoarder I am in games ! Also, killed one of those special enemies that are supposed to have a chance of dropping Legendary loot and all he dropped was of lower stats than everyhting I had !
I am sure I will enjoy this a lot with my family, thanx to the simplicity, but my next Dungwon Crawler will be from Runic games, not Blizzard.
Now I can see why it was a divisive game. Is fun to play,no doubt, but its mechanics are strange and limiting. We can say its the COD of Dungeon Crawlers, linear, limiting and choice less. RPGs are all about choice, this is not. Its still fun and I will recommend this for ur first Dungeon Crawler but not if you are really into Dungeon Crawlers.
What they have achieved well is downsizing a dungeon crawler so that even newcomers can enjoy it wothout getting intimidated with menus and choices while still keeping experienced players engaged. For that, well done ! Cos I can see my wife and nephew easily warming upto this but getting totally overwhelmed by the menus and inventories and powers' choices of Torchlight 2. Good game in that regard.
For people who like the genre, Compared to this Torchlight2 is an open field of fresh air. Weapons are ur primary damage and powers, multitude of them to choose from, are your secondary damage, to be whipped out when things are getting overwhelming. You have a plethora of choices for weapons, powers, passive abilities, etc. to choose from and theres lotsa lotsa loot and all is meaningful hardly ever does TL2 drop loot that u won't pickup. Whereas, for the first time , I am finding myself leaving loot on ground in D3 ! Its shocking for the hoarder I am in games ! Also, killed one of those special enemies that are supposed to have a chance of dropping Legendary loot and all he dropped was of lower stats than everyhting I had !
I am sure I will enjoy this a lot with my family, thanx to the simplicity, but my next Dungwon Crawler will be from Runic games, not Blizzard.