Yeah I felt this way about Gameworks features in the past. I remember playing the Arkham games with PhysX on for the first time or seeing Witcher 3's hairworks and wondering why no one benchmarks with these features on. I get wanting settings parity, but if you want to know if a graphics card is the right one for you, you have to know what it's going to bring to the table.
This complaint isn't specifically about HUB. It's been hard to find benchmarks with those features on period. And if you already had a card with these features, you might want to know if a new generation would bring enough performance to run with those features on.
I can totally understand that, but for me it wasn't hard finding either reviews that benchmarked PhysX or Hairworks or whatever else and then deciding it wasn't worth it to enable either of those features.
So, with my 1070, I already knew that Hairworks was completely irrelevant to me since the hit to performance was far to large for the very limited benefit that it brought.
Nowadays, I'm find with a baseline parity benchmark and then mentions of whether or not X proprietary feature reduces performance, increases performance, reduces IQ alot, reduces IQ a little, etc.
I it helps that for me, I've found that in the vast majority of games, DLSS 2.x is irrelevant to me because in most cases the performance it brings isn't worth the artifacts that it introduces. I can, however, certainly see how some users might feel differently and either don't care about the additional artifacts or honestly don't notice them while playing.
IMO, it all comes down to a review site attempting to find a set of benchmarks that would benefit the most amount of people. If they want to limit the appeal of their benchmark to a certain subset of the gaming population, that's fine as well.
The nice thing about having many review sites that cater to different gaming demographics is that it allows people to find sites that cater to benchmarking games in a way that is more suitable to how they would like to play. Don't generally want to enable RT due to the performance hit? Find a review site that has benchmarks with RT disabled. Want to only see reviews of games where RT is enabled? Find a review site that ensures all games are tested with RT on. Don't like upscaling artifacts? Find review sites that benchmark with DLSS, FSR, and XESS off. Don't mind upscaling artifacts? Find review sites with DLSS, FSR, and XESS on. Etc.
IMO, having multiple review sites that DO NOT benchmark with identical settings is what everyone should be cheering for. That has the greatest potential to then have reviews that will be relevant to almost all of the gaming populace, even if no single review site can hope to have benchmarks that are relevant to everyone.
What I hate is people trying to discredit a review site because they don't benchmark how that person thinks games should be benchmarked. It also doesn't help that people continue to try to use benchmarks to claim X GPU is the absolute bestest for everyone based only on criteria that that person thinks is important and then dismisses anyone that disagrees and thinks this other set of criteria is the most important. Bleh.
I mean why should it matter if X person thinks A hardware is the best for them but Y person thinks B hardware is best for them? And then either X or Y attempts to discredit the other when they obviously have different opinions as to what is important when they game and thus neither will ever agree on which hardware is the bestest in the galaxy much less the universe? Wouldn't it be better if X and Y can just be happy that the other person has gaming hardware that they enjoy playing games on?
BTW - most of that wasn't directed towards your post.
Regards,
SB