Riddlewire
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Can you name 120 Hz HDR capable displays that do NOT support VRR (that is NOT a Sony)?
The Samsung KS8000.
Hisense H9G and H9F.
At least one more that I can't recall atm.
Can you name 120 Hz HDR capable displays that do NOT support VRR (that is NOT a Sony)?
The Samsung KS8000.
Hisense H9G and H9F.
At least one more that I can't recall atm.
No, HDMI is a weird beast. The only hardware reliant aspect is the core bus controller which ultimately dictates what the maximum bandwidth of the connection will be but HDMI is largely software/firmware.Isn't HDMI 2.1 not a hardware compliancy on supporting VRR, hence my comment?
No, HDMI is a weird beast. The only hardware reliant aspect is the core bus controller which ultimately dictates what the maximum bandwidth of the connection will be but HDMI is largely software/firmware.
The HDMI versions (1.4, 1.4a, 2.0, 2.0a, 2.1 etc) only dictate what features devices may support with most HDMI functions. Outside of carrying basic audio and video, most features are being entirely optional, e.g. ethernet over HDMI was introduced in HDMI 1.4 but remains largely unsupported even between HDMI 2.1 devices.
When you connect two devices a negotiation phase determines the common standards and features supported by both side then the host device (console/PC) drives what the display device will do. Whilst VRR was only added in HDMI 2.1, as a software feature there is no reason why VRR couldn't work on two HDMI 2.0 devices other than the consortium agreed that new features would only be supported in newer versions of the standard - despite the vast majority of HDMI controllers having upgradable firmware.
Oh absolutely. I think right now they really are in that limbo where PS5 has no VRR, their TVs have no VRR, and they're sitting there wondering what the demand for VRR is?I mean, sort of. But if they are going to have your official specs include HDMI 2.1 (of which VRR is a feature) and claim VRR as a feature, they should probably support that feature on the hardware you are advertising it on. Even if their displays don't.
The display obviously has to be able to support variable frame rates but there is no intrinsic HDMI hardware required to support VRR. The implementation is simply a new HDMI command that allows the host device to specific a framerate between two points frequencies that the display device supports.VRR at least on displays requires hardware support.
Oh absolutely. I think right now they really are in that limbo where PS5 has no VRR, their TVs have no VRR, and they're sitting there wondering what the demand for VRR is?
I wonder if it's not done on purpose to improve performance when needed. Similar to motion blur quality on Driveclub that is actually dynamic, as it depends of GPU load.
All three consoles appear to dynamically change shadow quality in Prioritize Quality Mode. An example of this can be seen here on Xbox Series X https://youtu.be/akvmW0NIvKo Reduced shadow quality was noticed more often on Xbox Series X than PS5 https://bit.ly/3pq39vF Shadow quality in both modes is also lower quality on Series S than the other two consoles.
Motion blur appears to dynamically turn on and off on all three consoles in Frame Rate Mode. An example of this can be seen here on PS5 https://youtu.be/uOMEFyuKZU4 Motion Blur seems to be disabled less often on PS5 than the Xbox Series consoles. In rare cases the motion blur can also turn off on Xbox Series S in Quality Mode.
Stats: https://bit.ly/3I8fhst
Frames Pixel Counted: https://bit.ly/3HinpVT
Apparently much sooner than people expect. 2021 Sony TVs are now being updated to VRR, some already have it. they tend to stagger the firmware releases for some reason but it's now out on their TVs.I thought I saw a post on here, where somebody eluded to vrr coming this year on PS5, based on SDK info they had seen. I tried searching the forums for it, but no hits... So I might have dreamt it...
Apparently much sooner than people expect. 2021 Sony TVs are now being updated to VRR, some already have it. they tend to stagger the firmware releases for some reason but it's now out on their TVs.
VRR does not really fix all the issues. You still have problems with uneven frames and therefore animation (micro stuttering). But it is still better than nothing but I would still prefer a rock stable 60fps framerate.I really hope it will come asap. Unfortunately many games are released in far from optimal state, patching and fixing performance issues takes weeks or even months, VRR seems like the only option we have right now to enjoy those games.
VRR does not really fix all the issues. You still have problems with uneven frames and therefore animation (micro stuttering). But it is still better than nothing but I would still prefer a rock stable 60fps framerate.
I've heard that a lotIt was nice to get, but 10x worse to lose.
Lol this game. I was celebrating last month it didn’t make it to the charts.the only way i would buy it again is if they added a future PSVR2 mode.