Hard to understand what's going on from that write-up -- are they saying the ps5 is doing checkerboard reconstruction, but the xsx is running native 4k? That seems like a gigantic gap in pixel count being pushed thats kinda being brushed over?
Yes, if PS5 is doing checkerboarding then it's native horizontal resolution is cut in half. If you run the numbers it's around 60%-70% more pixels on Series X in performance (depending on ranges).