I thought it remained at least in the hardware instruction mix. Though wasn't it seeing less use even on the 4Pro as devs came up with their own and better Checkerboarding implementations?The ID buffer of PS4Pro was ditched in PS5, right? Any ideas why?
Edit: I'm assuming the instruction is still there because of how it's capable of running 4Pro in BC mode on PS5. Unfortunately I haven't come across any leaked PS5 SDKs to know this for certain.
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