Yeah but then you'd have to play the game at 24hz.I don't know about playstation consoles, but all Xbox consoles support 24hz output. And I believe most TVs sold in America have 24hz support. If those cutscenes are being output as a video file, then it would look perfectly fine on Xbox consoles (assuming your TV supports 24hz).
I do wonder, however, if you set the output to 30hz if games without a 30fps lock that run in the 35-40fps range would feel better, or if the frames would be displayed with incorrect frame pacing. A bit off topic here, but ever since Xbox 360, and especially with the VGA cable, there were a bunch of video mode supported on Xbox consoles, and some games render at different resolutions or misbehave altogether at certain modes. I remember a few games running smoother at lower resolutions. I think GRAW was one of them but I can't remember exactly. I also remember Yourself Fitness, one of the first fitness games released for the original Xbox that was BC on 360 looked fine at 480p and 720p but was washed out and blurry at 1024*768. I had my 360 hooked up to a PC monitor at the time and ran games at different resolutions all the time. I wouldn't mind a video on game performance at different display modes is what I'm saying, but it would be a lot of work.