It's now 10 years later. Either do something more or just do a Crackdown 10th Anniversary Edition-that-costs-less-money.
Unfortunate considering how bungled the development has been - Cloud power pitch, small dev studios (Reagent/Cloudgine), Unreal Engine 4 open world (come ooooon), 2 years for Sumo Digital to pick up the pieces.
Unfortunate considering how bungled the development has been - Cloud power pitch, small dev studios (Reagent/Cloudgine), Unreal Engine 4 open world (come ooooon), 2 years for Sumo Digital to pick up the pieces.
Last edited: