You've missed half the post. Is there literally nothing in your life that you can't do without? Not a single thing or person you consider irreplaceable? If not, you can't comprehend how others can not find Product B a replacement for Product A. That doesn't make those people elitist!
So I feel like I derailed this conversation with this topic, and as such I definitely want to drop it as the current posts from MrFox etc, are pretty much in the vain of where I think this discussion should be headed.
There's definitely some confusion on our interpretation of the dialogue here, I'm definitely okay with preferences. There's a big difference between preferences and elitism and either I seem to be able to fail to illustrate it or perhaps I have it totally wrong. There are some other aspects at play here in particular, I recognize that it's the topic of elitism itself is one that borderlines more on the language we use to discuss and not necessarily a mindset we have, so it could be easy to accidentally construe something as elitism when in reality we may be speaking off cuff.
PC Master Race for instance is elitism. It's by definition. When someone tells me that they can't view a game under 1080p because it's too blurry and impossible to see, I would align that with elitism. That's not preference, unless you can't physically see what's happening. But you know where I'm going with that. Someone telling me they prefer higher resolution and is willing to pay for it is not the same as, labelling the Xbox population as dumb sheep because they continue to buy an inferior resolution console. That's elitism. I think the idea that the Xbox population also being labelled as brand loyalty sheep for choosing to upgrade to X1X is elitism as well. And at first when I suggested that the reverse should also be true, I found agreeing that yea, because PS4 has a larger catalogue that wouldn't go backwards. But then you're not valuing all the 3P games. Are all 100 exclusives more than Xbox on PS4 all 4K enriched? I think not.
I think to that extent, I found the tone of not being able to group action/adventure games together as elitist in tone, even though I recognize we may not categorize the same things together.
ie. What is the category with SoT, someone brought up AC: Black Flag. I was thinking EvE Online, Day Z, Rust, Job Simulator.
ie. What game is close to TLOU, and example being State of Decay 2, but I would't suggest that either since that is actually a survival game in line with 'Don't Starve', 'The Long Dark', 'Below', etc. Where the core gameplay mechanics is about collecting, food, water, shelter, medicine etc. I classify games by their gameplay the story is the flavour you like it in. There are many ways to cook a steak, but a steak is still beef.
I have given a lot of thought into this topic over the last while and I'm unable to come up with a response that just would not align us into a discussion of proper course. Part of me asks why I put myself into position, and the only response I can come up with is that, few people seem to want to defend Xbox. If we all keep saying Xbox is bad, everyone is going to start believing it, Xbox players themselves. If we keep saying exclusives are the most important thing in the world, then everyone is going to start believing it too. At first I thought this way too, but then I thought about some other contrasting scenarios:
a) Is a man who spends his whole life with 1 partner worse off than a man who spends his life with 1000s of partners?
With time as a finite resource, one would assume depth of the relationship with 1 partner would be significantly further than the person with 1000 partners.
b) Is a chef who cooks only 1 dish with limited ingredients their entire life inferior to a chef who cooks with all the flavours? Once again, with time as a finite resource, one would assume that the depth of that 1 dish, would be significantly deeper than the chef who is experimenting with all the flavours. ie. 'Ugly Delicious' Episode 5 on Netflix. He rates this mans Yaktori Chicken as the best thing he's ever had in the world period. It's just chicken on a skewer with salt sprinkled over cooked over coals. And as someone that has been to Japan, when people ask me what was teh best thing I had there too, to their dismay I did not say sushi, but their BBQ.
c) Is a player who spends his life playing the most simplistic game in the world inferior to the ones that want to play all the games? I watched the Documentary of Lee So Dul spend his entire life playing GO and the world and nation watched as he beaten by Alpha Go. The emotions of a world were really watching here, and when he won, there was this collective emotional energy that I think could never be curated by any video game.
So when I think about these 3 contrasting scenarios, and I think about the experience that each player has with each game. The depth at which we play, and what we experience is our collective value. It's almost as easy as saying area under the curve. On an X and Y axis, with Y being how much time you spent in that game, and X being teh number of games you've played. I think my 1.5 years of my awake life being spent in WoW and my thousands of hours competing in CounterStrike 2 games are just 2 games, but the hours invested have provided me a completely different view of what gaming could be. You know, every game of Starcraft 2 I play on ladder, is a heart pounding experience and it's a bout that is so personal that when i win I come out exhausted both mentally and physically my fitbit will track my heart rate at 140 bpm. And so when I compare these experiences to having to experience 'more', more titles, but with less hours spent in them, am I really getting a better experience? I think as I grow older, and with my 3rd child now, it's harder to reach into those deeper competitive experiences, the time is just not there, and it's easier to be told a story than to weave your own.
Nesh brought up a good point that not all exclusives are first party. Reality is, any game we don't play is exclusive to us. Whether or not it is available for purchase, if you don't play it, you don't experience it. We don't experience games at the same level. So this idea of more exclusives as an argument is really not about the titles themselves, but the option of paying into a platform to purchase those experiences.
And so, I'm not necessarily convinced that the game library is the be all and end all of console purchasing behaviour, or platform experience.
Sony has the largest library, Nintendo the smallest, both of them with the largest berth of exclusives, and now looking forward, Xbox with 0 since everything is now released on PC.
Yet. Xbox is not completely dead in the water. The purchasing behaviour has not slowed or died, its been rather constant. They have less exclusive announcements now than ever. The competition with an increasingly larger amount.
When i think about why someone would want to buy Xbox I think of 3 key reasons now
a) it's cheaper to game on xbox: Pass + EA access for a year is 150, which is the cost of 2 games.
b) it's got better media playback and audio features
c) better graphics with X1X
I think if someone was a PS4 owner looking for a midgen refresh, I don't see why they wouldn't get X1X for the reasons above. You get better graphical experiences and audio experiences. And it's cheaper gaming by a lot. You can use your PS4 as an exclusive machine. I think this is valid, and logical since you're getting a massive boost in performance for your library for cheaper and accessing an additional catalogue of games you could not.
So why should Sony fans be considered not brand loyalists when they upgrade to Pro, but Xbox One people are considered loyalist when they upgrade to X.