CES 2006 News & Announcements

about the ps3 they showed at least two trailers, GT5 and motorstorm, it appears that those were the same as the trailers showcased at TGS2005.
 
OOOOOOOOKKKKkkkkkkkkkk

ces04_11.jpg


Questions:
1) Where in the hell is the PS3 in this pic?
2) If not a PS3…where the hell is the Blu-ray player or any other device for that fact showing the blu-ray movie demo?

A streaming thing going on!?!
 
Nerve-Damage said:
ces04_11.jpg


Questions:
1) Where in the hell is the PS3 in this pic?
2) If not a PS3…where the hell is the Blu-ray player or any other device for that fact showing the blu-ray movie demo?

A streaming thing going on!?!

Follow the cables if you're there. :)
 
Nerve-Damage said:
ces04_11.jpg


Questions:
1) Where in the hell is the PS3 in this pic?
2) If not a PS3…where the hell is the Blu-ray player or any other device for that fact showing the blu-ray movie demo?

A streaming thing going on!?!

Easy, it's hidden somewhere behind/above the display to keep the emphasis on the picture quality and the display.
 
Some pics showing Blu-Ray titles, including Warners releases (hopefully not on red-laser)

Or at least their packaging.
 
xbdestroya said:
Yeah PowerLunch is bar none in CES coverage, year after year. :)

Ok I have the exact quote now:

"...And just to show you how everyone is hedging their bets in this race, Toshiba isn't only making a $500 HD-DVD machine, it's also announcing plans to make machines in Sony's Blu-ray format..."

So, could be a dual-format player as Scooby posited, or could not. But it's interesting news.

Looks like Toshiba is realizing that Blu-ray is a good enough format to really machines on too. Great!!:D
 
mckmas8808 said:
Looks like Toshiba is realizing that Blu-ray is a good enough format to really machines on too. Great!!:D

I don't they're "realizing" anything; they just want to make sure even if their format fails, they're prominent in the player scene regardless. Afterall it's not like the consumers know which company is behind which format save for the occasional tech headline they see. So if HD-DVD goes down, I don't see Toshiba being associated with it in the overall consumer consciousness, allowing them smooth transition.
 
Nerve-Damage said:
ces04_11.jpg


Questions:
1) Where in the hell is the PS3 in this pic?
2) If not a PS3…where the hell is the Blu-ray player or any other device for that fact showing the blu-ray movie demo?

A streaming thing going on!?!
Damn you, you silly scare crow, don't pay attention to the man behind the curtain!!!
 
one said:
As it's software, it'll be more flexible than traditional players... This ASIC by Sigma Design for the Pioneer BD player is only able to decode 2 HD streams while Cell can decode 12. Advanced audio codecs are also handled in software on Cell. Then RSX on top of that. It's terrific.
Do you have link to this info, one?

I'm doubting you, but I want to read this news too. :)
 
Deepak said:

Check this out in particular...Gaming: what's on the inside...

Link:

http://www.cesweb.org/attendees/conferences/search/session_detail.asp?ID_session=GP6

Excerpt:

Description: The fact that the power of an enterprise computing system is now built into every game playing machine, with all of its technology dedicated specifically to the game playing experience goes all way to explaining why games are revolutionizing the future of entertainment. The combination of chips, microprocessors, optical technology, storage together with nearly unlimited R&D investment is rapidly leading to a next generation entertainment experience. Games are great today, but what will they look like in two or three years? In this session, we will hear from the technology companies that provide the developers and consumers with game power. They are the developers of the secret sauce that is establishing games as the future of entertainment.

Moderator: Auri Rahimzadeh, , The Envisioneering Group
Panelist: Chris Donahue, Group Manager, Windows Graphics & Gaming Technologies, Microsoft Corp.
Panelist: Bryce Johnstone, Worldwide Manager, OMAP Developer Network, Texas Instruments
Panelist: Jim Kahle, Chief Architect, Cell Technology, IBM Fellow, IBM Corporation
Panelist: Adam Lake, Sr. Software Engineer, Software Solutions Group, The Modern Game Technologies Project, Intel Corp.
Panelist: Bill Rehbock, Director of Developer Relations, Nvidia
Panelist: Brian Zucker, Technology Evangelist, Office of the CTO, Dell Computer

Nvidia on the panel....RSX details/overview?
IBM too...CELL/RSX interaction?
 
xbdestroya said:
I don't they're "realizing" anything; they just want to make sure even if their format fails, they're prominent in the player scene regardless. Afterall it's not like the consumers know which company is behind which format save for the occasional tech headline they see. So if HD-DVD goes down, I don't see Toshiba being associated with it in the overall consumer consciousness, allowing them smooth transition.

But doesn't that mean anything to you? I doubt we will see Sony making HD-DVD players because they fear that their next-gen movie media could fail.

Look your one of the sensiable ones, so I will say I'm not trying to argue to you about this point. It's just weird that they will support the great competition going up against them. If Toshiba is making Blu-ray stuff then why should companies like MS and Universal not support it either?

You see?
 
mckmas8808 said:
But doesn't that mean anything to you? I doubt we will see Sony making HD-DVD players because they fear that their next-gen movie media could fail.

Look your one of the sensiable ones, so I will say I'm not trying to argue to you about this point. It's just weird that they will support the great competition going up against them. If Toshiba is making Blu-ray stuff then why should companies like MS and Universal not support it either?

You see?

Well it's the "realizing" thing I took issue with, not the rest of it. It's not like Toshiba sees how 'great' Blu-ray is now or anything; I'm certain they're quite the opposite of being fans. Rather, I think it's an internal admission that their own format may fail, and they want to be prepared. Sony made VHS-VCR's after Betamax bit it afterall - same sort of thing.
 
4,000+ PS3 dev kits in the wild & new titles shown?

Sony Computer Entertainment America CEO Kaz Hirai joined Stringer toward the end of the discussion to show video footage of PlayStation 3 software in action, which included some previously-seen footage, but a number of new unspecified titles, with the mix including Sony's own Formula 1 title, the dragon-related Lair project by Factor 5, and a behind-the-plane shooter.

Hirai also revealed that over four thousand PlayStation 3 development kits have been shipped to game developers, though no names were disclosed.

http://www.gamasutra.com/php-bin/news_index.php?story=7694
 
drpepper said:
4000 dev kits. Is that inline with their projection?

Well it sounds like they ramped up alright, but maybe a little later than they expected. They said at the PSM in July that they were planning to ramp to 3000/month in October (although whether that was just for Oct, or would be for every month thereafter is another question). It's definitely an improvement on the confirmed 450 dev kits in July..
 
Titanio said:
Well it sounds like they ramped up alright, but maybe a little later than they expected. They said at the PSM in July that they were planning to ramp to 3000/month in October (although whether that was just for Oct, or would be for every month thereafter is another question). It's definitely an improvement on the confirmed 450 dev kits in July..

That's great news.
 
How many dev-kits does a dev need? 4000 kits for 200 titles in progress is 20 kits per developer. Are there lots more games in development than that, or are lots of SDKs needed? How much of an issue is it if some of the team work on higher level code on less accurate SDKs, so the low-level coders get the final hardware Cell+RSX, and the higher-level programmers using the low-level functions run them on Cell+G70 kits appreciating the bottlenecks with the occassional test of their code on a final kit to make sure it runs up to speed?
 
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