Would that be really worth the potential disadvantages? Afterall you don't buy a handheld to hook it up to a tv and if you really want to play on a tv you would buy a console. Not to mention that even if the screen would be hd, gfx would still be worse than on x360/ps3 so I don't really see how having a hd screen would be worth it just for tv connectivity.
Would a scaler chip be a possibility?
Would that be really worth the potential disadvantages? Afterall you don't buy a handheld to hook it up to a tv and if you really want to play on a tv you would buy a console. Not to mention that even if the screen would be hd, gfx would still be worse than on x360/ps3 so I don't really see how having a hd screen would be worth it just for tv connectivity.
Would a scaler chip be a possibility?
Would that be really worth the potential disadvantages? Afterall you don't buy a handheld to hook it up to a tv
VG247 has obtained the world’s first images of a PSP2 dev kit.
The shots clearly show the device’s forward- and rear-facing cameras, as well as the much-discussed trackpad on the rear of the unit.Note that this isn’t the console’s final form factor.
As you can see, developers are working with a kit with similar construction to a PSP go at the moment, with a sliding screen over physical controls. We don’t know when the final physical spec will be nailed down, only that this isn’t it.
...
Nope, thats why I`d settle with a "dump" phone that lasts close to a week without charging and a PSP(2) that I only take with me if I know its gonna be worth its rather short use....Does anyone want to carry around an iOS or Android device with their millions of apps and a discrete gaming handheld?...
I dunno, but it seems to me that you will have a hard time using controls on both sides (buttons/sticks on one, touchpanel on the other) simultaneously. So they likely will see use mainly for stuff separate from gaming.It provides a touch interface without obscuring the display, or an analogue pad for simulation things like analogue should buttons.
It provides a touch interface without obscuring the display, or an analogue pad for simulation things like analogue should buttons.
how long is the battery life for iphone 4 if you use it to play games non stop?
It provides a touch interface without obscuring the display, or an analogue pad for simulation things like analogue should buttons.
Depends on the game and screen brightness and volume level. Also depends on if BT and WiFi is on/off.
Graphically intensive game, medium brightness and volume, Bluetooth/WiFi off.
Yap, only for some games though. I think the touch screen and pen are better in general even though they may block the screen.
At this point, I think the back pad has very little use. The sticks + finger tracking is interesting but I fear it may be too demanding. May be the 3 point control (2 sticks + 1 back pad) can be used to control actions in a 3D space (for 3D display). The back pad alone may be applicable for a horizontal 3D or holographic display, but PSP2 likely won't support them.
Asked why Sony Ericsson hasn't already released a phone employing Sony's gaming resources, Mr. Nordberg said: "I haven't dug into that history, but the future might be brighter."
Mr. Nordberg, who said he wants to make a lot of "noise" with a new product at the Mobile Word Congress in Barcelona in February, said there is no technological difficulty in launching a gaming-oriented phone. The main challenge, he said, is that the company has to consult many lawyers to negotiate rights issues with game publishers. "I'm very glad that we work with a company like Sony, who actually knows how to do it," he added.
To gain an edge in an increasingly crowded market for Android-based smartphones, the company will have to diversify its lineup. "Sony is of course a very strong brand, and why shouldn't we use that?" Mr. Nordberg asked. "Gaming, including content, is a very interesting proposition."
Mr. Nordberg said analysts have been too focused on sales-volume declines in the July-September period. Sony Ericsson could easily increase sales volume by offering more inexpensive phones, but profitability is more important, he said. "We do no phones under €50 ($68.43), because we won't make money," he added.
Gah, what's wrong with DS and iOS's touch screen mechanism ?