Apparantly the PSP2 exists.

Status
Not open for further replies.
The thing is: Is it a portable playstation with a dock ? :p
[size=-2]Muahaha[/size]

If they go there, why not a cluster of playstations like the original vision. :devilish:
 
The reason they would put in 1GB of ram is because they could for cheap. If the difference from 256MB or whatever they were planning on using originally and 1GB is small enough in price and TDP there would be literally no reason for them not to put it there. If you put it there devs will find a way to use it.
 
That was under TDP I don't know the actual difference but lest say the batter life effects are under 5% and the extra cost is $5-$10 on launch. Why wouldn't you do it?
 
What about battery life ?
A RAM-module sips pretty much the same amount of power, no matter how big. its just a matter of how many you need (to fit the bus width).

Anyway, its strange how much noise such obviously unfounded rumor generate (comparison to XBox360 gives it away as something noone with a bit technical knowledge would say) - on 2 threads no less.
 
Indeed there is no way they can fit something within the range of a the XBOX 360 in the power envelope they are looking at unless they plan on making the PSP a laptop sized thing. And even then it would be pushing it.
 
maybe they mean it more powerful in a way that that the psp2 gpu support more features
it may be possible if the soc they are using has powervr sgx gpu core
 
I'm not sure what that'll tell you. XB360 has a three-core, dual-threaded, wide-SIMD processor at 3.2GHz. You cannot get that in anything that doesn't eat tens of watts, not ~1 watt which is the sort of power draw mobile devices use. Discussing the feasibility of XB360 level in a tablet console makes it sound unlikely in a couple of years, let alone in a handheld!

Arent Android/iPhone already approaching X360 level in some way? At least thats what Rein and those types have been saying. They've been touting UE3 will be on mobile phones very very soon. Which means at the least, those phones are somewhere between Wii and 360.
 
More powerful than the current gen, in a tiny handheld? Off a battery? ...

bobcat is playing batman aa at a slightly higher resolution with similar graphical features as the xbox 360.It uses 18w as tested.

So considering the screen resolution of the psp 2 will be less than 720p it sounds very likely that thsi is possible. remember the 360 is 4 years /5 holidays old and if psp 2 launches in 2011 the xbox will be 5/6. After all the psp rivaled the ps2 in power when it launched. ps2 was 1999 and psp was 04 .

while its most likely a stretch... it seems plausable.

i'd welcome it actually. might get ms off its ass and put together a new systems.

I think it will be really crowded for the psp 2 and 3ds . The igaming (pad/phone/pod) and o windos 7 phone with xbox live is going to take some of the extremely casual gamers. Also if win 7 mobile takes off ms might branch it off into tablets and mabye even a hand held system.

IF the psp is able to rival an xbox 360 then ms should be able to do the same and a huge library of 360 games to port to it makes alot of sense.

I am actually getting exciting about this generation of coming handhelds meanwhile the ds and psp turned me off completely
 
bobcat is playing batman aa at a slightly higher resolution with similar graphical features as the xbox 360.It uses 18w as tested.

The Bobcat core "APU" tested (Zacate) was running Batman AA at 1024 x 768 (lower resolution) and getting around 16 fps (much, much lower frame rate). It's no match for a 360.

http://www.anandtech.com/Show/Index...age=1&slug=amds-zacate-apu-performance-update

And 18W is about 18 times too high for a handheld, and that 18W TDP doesn't even include things like audio output, memory, NV storage, screen, wifi etc etc

There's nothing remotely plausible about the PSP2 rivalling the 360/PS3 for processing power!
 
Some interesting stuff from Titanio (GoFreak @ GAF):
http://www.neogaf.com/forum/showpost.php?p=24105718&postcount=819

Investor asked:

"Recently, related to games, there has been a lot of rumours on the Internet about new products relating to Playstation. There are rumours, and I would not ask you when you will be coming up with new Playstation products, but you do have a lot of product lineup. Of the game kind of devices, are you going to be basing this on computer or are you going to be utilising network. For example, Playstation 4 or PSP2, is that going to come out of Sony or maybe from Sony Ericsson? What is the future direction you are pursuing for games? Are you also contemplating something like a tablet? You do not have that product yet. Maybe Sony or Sony Ericsson - which would be the ones to come up with those kind of tablet products? You can be brief, but could you let us know what you have in mind?"

Unnamed Sony guy answered:

As for the new PSP product, as was mentioned I know you are not asking me to tell you when we are coming up with some new product. But there is a gaming market based on the cellphones, and there are many changes that are being seen. Nintendo and ourselves in the field of the products for gamers, and there are smartphones and others. Cellphone gaming markets are very popular here in Japan, so the market itself is expanding.

It is not that we are not looking into those markets aswell, we will look into those markets as well in trying to develop a strategy for the future.

Of course, we cannot talk about specific products, but smartphones and tablets...it would be difficult to tell you how we can put games on them, but they are not going to be planned in different parts of our company. When we reorganised ourselves last April, we introduced Network Services and within that umbrella all of these products are handled. Therefore, the planning and prototypes are all carried out in this one big organisation, under one umbrella.

So we are trying to figure out what we can do as "Sony" in this market. I think this is as far as I can tell regarding these products and market. There are so many different elements, there is Sony Ericsson, then there is SCE. They [SCE] moved design and HQ to Sony City. Of course, this contributes to savings on rent for the office, but they are closer to the planning and engineering groups at Sony and I think we can better incorporate all of these capabilities.

So when the timing is right we can probably announce to you the new products that we have.

As for the tablet, this too I will not be able to tell you when and what kind of products but obviously as a mobile strategy, this occupies a very important position. On the one hand there is PC, on the other a joint venture with Ericsson on smartphones and for the game devices, and tablet falls somewhere in between. And it is true that Apple led the market but when we are to enter the market we would like to put a "Sony" character on new products and that is the area we are making efforts in right now. Therefore I think you can hope for very good products to come out.

EDIT: More follow up here:
http://www.neogaf.com/forum/showpost.php?p=24108120&postcount=832

I don't think we can discuss specific products or features at this conference call. Ummm. Mobile gaming is a very important business area for us. We started out with the PSP. That was our first mobile gaming console, but since then the market, as you know, has expanded into bigger arenas - gaming on mobile phones, gaming on tablets, gaming on all sorts of mobile devices.

Now PSP, being a proprietary platform, was more concentrated on I would say core gaming segment, than the light gamer. But now we are addressing that market as well. I cannot be specific as to how we will introduce new product to address this market but one thing I can say is that we have these markets addressed and we will come out with product and services to capture the broader gaming market. I know that is not a clearcut answer, but please wait until we are ready to announce whatever product or services that we may come up with.

...

In addition to our strength in the hardware, obviously we have strength around our gaming business, having our own gaming content. We have our network services, and also we have many different types of devices. Connectivity between devices certainly helps our business proposition be more interesting to the consumer. That's what we're trying to do.



EDIT 2: Btw, jeff_rigby, this "central planning for all devices" line of thinking is actually more relevant to your Android/HTML5/WebGL/WebKit chase. ^_^

PS3 is a harder animal to nail down because it has existing baggages. I think some form of Google-ness (or web-ness) will influence where PS3 is going; but it also depends on Kaz Hirai's personality (conservative or aggressive, open to suggestions or business numbers only, etc.).
 
what was the wattage for the first PSP in 2004?
The battery has 1.8Ah * 3.6V = 6.5Wh. Divide that by the hours of runtime you were getting back then (depended on a couple factors like display brightness) and you got the powerdraw for the whole system
 
The Bobcat core "APU" tested (Zacate) was running Batman AA at 1024 x 768 (lower resolution) and getting around 16 fps (much, much lower frame rate). It's no match for a 360.

http://www.anandtech.com/Show/Index...age=1&slug=amds-zacate-apu-performance-update

And 18W is about 18 times too high for a handheld, and that 18W TDP doesn't even include things like audio output, memory, NV storage, screen, wifi etc etc

There's nothing remotely plausible about the PSP2 rivalling the 360/PS3 for processing power!

Batman aa for the 360 is not 720p and the settings for the game were turned to high which the 360 settings do not equal.

Also keep in mind that these are beta drivers with unfinished hardware and its runing windows 7 .
 
Some interesting stuff from Titanio (GoFreak @ GAF):
http://www.neogaf.com/forum/showpost.php?p=24105718&postcount=819

Investor asked:



Unnamed Sony guy answered:



EDIT: More follow up here:
http://www.neogaf.com/forum/showpost.php?p=24108120&postcount=832





EDIT 2: Btw, jeff_rigby, this "central planning for all devices" line of thinking is actually more relevant to your Android/HTML5/WebGL/WebKit chase. ^_^

PS3 is a harder animal to nail down because it has existing baggages. I think some form of Google-ness (or web-ness) will influence where PS3 is going; but it also depends on Kaz Hirai's personality (conservative or aggressive, open to suggestions or business numbers only, etc.).

I was going to comment on this but was afraid to launch it in a 3rd (or 4th?) thread. Since you did though, :LOL:, I think the interesting take away is that they are trying to find their way in this market and thus may be willing to look beyond the needs of the one for the needs of all.
 
Batman aa for the 360 is not 720p and the settings for the game were turned to high which the 360 settings do not equal.

Also keep in mind that these are beta drivers with unfinished hardware and its runing windows 7 .

According to this thread: http://forum.beyond3d.com/showthread.php?t=46241...

Batman for the 360 is 1280x720 with 2x AA. Significantly higher than for the Zacate demo.

It doesn't matter whether it's beta drivers or win 7 or high settings, the hardware in Zacate won't be as fast as a 360. And even if it was, it's too hot and too power hungry to go in anything like a handheld console. Even Ontario, the much slower clocked 9W version, will be far too hot and power hungry to go in a handheld (unless you want a heatpipe and fan and netbook 3 cell battery in the thing).

Zacate in no way lends any support to the idea that a handheld console coming any time soon will "rival the Xbox for horsepower".
 
Last edited by a moderator:
I would definitely expect the PSP not to have any AA typically. Such a small screen with such a high resolution?
 
Status
Not open for further replies.
Back
Top