The PSP has sold around 60million units. Is that bad?
Good if you exclude the competition's performance and the PSP's software woes.
The PSP has sold around 60million units. Is that bad?
I recently found my son's old PSP phat and fixed it up and decked it out a bit, (Got a pandora long-life battery and an 8Gb stick. ), and I'm still in shock that this system did as badly as it did....it's really a nice little unit!
Then again, I don't think Sony ever intended to set it up/use it the way we do...but it's a great portable entertainment unit!
Isn't the PSP Go's battery life worse than the PSP-3000? A disc is not an automatic battery killer; there are plenty of other features to balance in the equation and override disc concerns. (As I recall, Sony was pretty good at managing disks in the MD era.)Carts for a portable are better than a battery killer like umd. I'm not sure how many people want a 3 hour portable game system again.
Isn't the PSP Go's battery life worse than the PSP-3000? A disc is not an automatic battery killer; there are plenty of other features to balance in the equation and override disc concerns. (As I recall, Sony was pretty good at managing disks in the MD era.)
With a portable device they can add 3G to it and have it flag home when a game is played. My Nook was $200 and came with 3g for life for free. So there isn't a reason why a psp 2 couldn't offer 3g for free for game downloads and calling home to sony. They can then offer a plan through one of the cell phone companys for online gamingDigital downloads would be much more about game control and piracy concerns. I don't see how they can possibly stop it, but to be sure they will be taking every step they possibly can to ensure this round doesn't turn out like the last one.
And to a lesser extent, digital downloads would also be about the ability to auto-update source files on PSN, add more feature-wise, and in general be more versatile than using any particular physical media, disc or cart.
Good overall. No other non-Nintendo games consoles has even come close. If we only judge success by the current number one, that makes pretty much everyone and everything a loser!Good if you exclude the competition's performance and the PSP's software woes.
Why would the consumer choose DD if the physical copies can be sold and purchased at lower prices. Not only that but if they go optical again it will create a huge area of the system that is wasted for those who go DD.
With a portable device they can add 3G to it and have it flag home when a game is played. My Nook was $200 and came with 3g for life for free. So there isn't a reason why a psp 2 couldn't offer 3g for free for game downloads and calling home to sony. They can then offer a plan through one of the cell phone companys for online gaming
Good overall. No other non-Nintendo games consoles has even come close. If we only judge success by the current number one, that makes pretty much everyone and everything a loser!
People buy games regularly on Steam even though it's possible to hunt around and find sales or bargains for physical media.
As well, going DD only will most certainly put it at a serious disadvantage currently to anything released that supports day and date (what the PSP Go screwed up on) DD along with games on physical media.
After all, if you go DD only, you've just eliminated virtually the entire country of Australia. A very significant portion of Canada, and probably a similar situation with various parts of Europe. Bandwidth caps aren't uncommon in many places in the world.
It's sold, what...60 million? Most of that profitable hardware. How can it not be considered a success on its own merits? How many other platforms, handheld or home-based, have sold 60 million units?Is it a success or has sony used other area's of its busniess to keep the product afloat for all tehse years.
It's sold, what...60 million? Most of that profitable hardware. How can it not be considered a success on its own merits? How many other platforms, handheld or home-based, have sold 60 million units?
Firstly, PSP titles still manage to top the Japanese charts. Secondly, the original point was:I would tell you to look at software sales. Many people will buy an easily hacked system that not only allows you to pirate its software but also run roms of past systems
There's zero reference to software sales. and unless you have some reliable evidence that tens of millions of PSP owners are running custom firmware, your point that PSP only sells to pirates and isn't a valid platform is unsubstantiated.The PSP has sold around 60million units. Is that bad?
Well the hardware might be profitable, but is it profitable enough to sustain a dedicated handheld division, including the initial costs to get the division running in the first place.Most of that profitable hardware. How can it not be considered a success on its own merits?
Well the hardware might be profitable, but is it profitable enough to sustain a dedicated handheld division, including the initial costs to get the division running in the first place.
It also steals resources from the stationary console division, which is no doubt top priority within Sony now. With every PS3 sold Sony can potentially sell additional (profitable) Sony products. While every PSP sold might have the opposite effect.
Doesn't that actually highlight the UMD not really mattering? Between the 1000 and 2000 they got the same battery life while reducing the capacity by 1/3rd. It's not like anything about the UMD changed. And the ~22% drop between 1200 and 930 reflects pretty directly to the drop of 4 hours to 3 hours on the low-end of the game-playing capacity, going by figures people have been laying out for the PSP-3000 vs Go.That might mean something if they all had the same battery and capcity.
PSP first gen had a 1800mah battery . PSP 2000 had a 1200mah battery and PSP Go had a 930Mah battery.
That would certainly be beneficial and would be a great boon for a system, but I can't see any carrier willing to adopt such a model for full game (or streaming game) downloads. For most people, a lifetime of book downloads would not amount to a single serious game download. Notice the Kindle has tight bandwidth restrictions on any other usage.With a portable device they can add 3G to it and have it flag home when a game is played. My Nook was $200 and came with 3g for life for free. So there isn't a reason why a psp 2 couldn't offer 3g for free for game downloads and calling home to sony. They can then offer a plan through one of the cell phone companys for online gaming
Would be a nice add-on, but Sony's been notoriously bad about software/media development on their platforms that in any way captures public interest. And, again, these pursuits would in no way be interfered with even if discs/carts remained a primary game distribution method.The original psp competed with new types of devices coming out at the time that did video , music and basic games. I suspect they will want to compete with tablets. Sure they wont come out with an iphone killer , but i suspect they will want to compete with the 5 inch tablets coming out. So i believe it will already have 3g support built in , mabye even 4g/lte/wimax
Doesn't that actually highlight the UMD not really mattering? Between the 1000 and 2000 they got the same battery life while reducing the capacity by 1/3rd. It's not like anything about the UMD changed. And the ~22% drop between 1200 and 930 reflects pretty directly to the drop of 4 hours to 3 hours on the low-end of the game-playing capacity, going by figures people have been laying out for the PSP-3000 vs Go.
They did add 64 megs of RAM for UMD data caching in the later models, I believe.