Nightz said:
Geeforcer said:
You might want to read up on how that whole "console business model" thingy works.
The problem isnt the business model its the market. Microsoft forced themselves into market with several natural barriers to entry. The nature of the market only allows there to be a few profitable players or an oligoply.
The MS-hating is tired.
Sony forced themselves into the market. I remember them buy exclusives and buying out 3rd parties. 3DO tried to get into the market and failed. Panasonics parent companied tried and quit (M2, never released). The list is a pretty long one actually.
The video game console market is a nasty beast who is rough on newcomers... and even veterans. Ask Sega about that. The fact Xbox has sold nearly 20M consoles (read a news release last night that they are up to 19.9M) shows there are 20M people who want their product. They have gone punch for punch with an industry veteran with better 1st party games (Nintendo) because they are making games that certain segments of gamers wants (e.g. Halo or Mech Assault), offer good services (Xbox Live), have quality hardware, and have built good relationships with 3rd party software developers.
MS has done nothing different than any other company who tried to get in. Actually, MS has been less aggressive than Sony was with the PS in getting exclusives. The fact MS has a lot of money is irrelevant. MS, just like Sony and Panasonic, saw how green (and I mean $GREEN$) the video game pasture was and wanted a slice in the pie. This is why Sony got in on the market with the PS.
As for the nature of the market, yes, it can only carry so many companies. That did not stop Sony for entering the market did it? And guess what? If MS floats and Nintendo sinks (as much as I would hate to see that), it would be Nintendo's fault. Nintendo makes great software and some pretty nice HW, but they have been out of touch for the longest of times (note: I own every Nintendo console since the NES). They still treat 3rd parties like, well, 3rd class citizens. They still act like people need to come to them because they own the market. Their attitude towards 3rd parties has hurt them, and as a gamer I must admit some of their attitudes toward mature gamers (people who like indepth games with stories, refined and detailed controls, etc...) alienates me to an extent. They make some brilliant games mind you, but if they keep losing marketshare it is not because of "Big Bad MS Monopoly" it is because they did not give gamers what they wanted as a whole.
As much as I love Nintendo games, and I have a special appreciation for Nintendo, if the market can only sustain 3 players and they get nudged out it is not Sony's or MS's fault. It was Nintendo's for giving up their market leadership with the N64 (which related to their insistance on the very expensive ROMS and poor 3rd party relations) and the mixed messages they send gamers.
The same goes for Sony and MS. If they are the only 2 left in 5 years and start abusing their market position I would hope that someone else would push their way in to compete. I could care less if the market can only hold 2 consoles--it is not a defacto deal. If someone can offer (1) Gamers and (2) Developers something new, better, more affordable, or whatever, then so be it. If they platform veterans resist the changes that gamers and developers want, well tough luck on them.