Doesn't sound like anything that would blow me out of my socks to be honest....so why the fuzz again about those?
Because it's an option AMD was lacking versus nV, especially in the workstation market.
Doesn't sound like anything that would blow me out of my socks to be honest....so why the fuzz again about those?
Who knows,unless AMD ?Is this presentation real? So thats 1600.
Maybe the block is Display Controllers,not controller .-1 less display controller
Because it's an option AMD was lacking versus nV, especially in the workstation market.
I really like eyefinity, despite the stupid name. Though it would be better if dvi/dvi/hdmi was available. Hopefully 3 simultaneous outputs will become the new standard configuration (at least for high-end cards).
Would be iFinity better? At least it would be coherent to iSound controllerI really like eyefinity, despite the stupid name.
Hmm, yeah, maybe I should just go all in with 2560? I've got nothing to lose
Jawed
I dunno in contrast it looks to me like 3 outputs would be more useful on low-end cards. Simply because high-end cards are mostly used for gaming where there still isn't that much need for multi-head, but low-end cards are more appropriate for office use where this should come in more handy. And don't forget the existing multi-mon cards where both nvidia and amd simply stick two low-end chips on the same card to be able to offer more outputs, it is not an option to put high-end chips on those.I really like eyefinity, despite the stupid name. Though it would be better if dvi/dvi/hdmi was available. Hopefully 3 simultaneous outputs will become the new standard configuration (at least for high-end cards).
I'm dubious about such high clocking. Also the TUs and ALUs would prolly work at the same clock speed, as they both access the registers.How about:
640 double pumped ALUs + 64 TMUs for Juniper?
Using your Ecxel sheet, it worked quite well under der following assumptions:
- area per ALU: 1,25 bigger than for the RV740 (due to the higher speed of the ALUs)
- still only 8 cluster despite the 64 TMUs
- reducing the size for the "control, setup, interpolation, tessellation etc" from 2 times RV740 to 1,5 times RV740. Eric Demers only said "twice the complexity" not "twice the size".
The best thing it does is show how things like 2560 ALUs aren't really practicalI don't think this can be true, but at least using your tool I would work.
Did I already mention that a new reference in texture quality is coming towards us soon for all those IQ freaks out there?
Did I already mention that a new reference in texture quality is coming towards us soon for all those IQ freaks out there?
True Angle independant AF?
True Angle independant AF?
Don't Nvidia cards already do that? If so it wouldn't really be a new reference in texture quality
Is that quality level merely what's mandated by D3D11?Did I already mention that a new reference in texture quality is coming towards us soon for all those IQ freaks out there?
There's no such thing in my book as angle independent; only less angle dependent.
Did I already mention that a new reference in texture quality is coming towards us soon for all those IQ freaks out there?
Would be iFinity better? At least it would be coherent to iSound controller