It has numerours tweaks and changes. I would recommend using it.About the new hotfix for 4800 series: does anyone have information about whether its faster than the earlier version?
I doubt it's used that much. Maybe with a higher emphasis on gpgpu it's more useful. AMD likely implemented it because shifters really are very cheap to implement, so why not do it?I see.
I guess R600/RV670 were often int-shift limited then?
You have to compare the best of both architectures, not the best G84 and the worst G71. The 7900 GTX is 73% faster than the 7900GS in pixel shading and texturing.8600 GTS will smack around members of the 7900 family rather frequently and (visually) look much better doing it. It actually performs similarly to X1950 Pro.
http://www.techreport.com/articles.x/12285/5
4 AA samples per clock & shader resolve
Instead of having to loop several times through feature/rate limited fixed function hardware for the resolve, the shaders should be able to combine high numbers of AA samples in one pass. (at least, if I'm correctly understanding how that works...)
trust me, he doesn't deserve to be invite at any conferenceposted by a angered french guy because he was not invited at Malaga Press conference....
trust me, he doesn't deserve to be invite at any conference
him, and all other people on this site are just teenagers
there is no one journalist on this site, only bad fud(zilla) tranlators, rumors peddlers,...
the information remains true
I thought it was confirmed more or less to be 750Mhz?850MHz for HD4870 looks wrong.
http://www.nordichardware.com/news,7860.htmlI thought it was confirmed more or less to be 750Mhz?
(edit: and the ram clock 900 (x4)) ?
Also do these seem real?
Okay, I've confirmed to myself on my 4850 that 8xAA is actually applied and incredibly cheap.
Anyone have a theory on what ATI did to make it so incredible?
(8xAA is actually faster than 4xAA+Wide/Narrow Tent for me).