Do you have something against it? Seems like you have a chip on your shoulder.
Only drivers and power consumption under full load
EDIT: 4870X2 power consumption runnning idle, no complains from me.
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Do you have something against it? Seems like you have a chip on your shoulder.
Sometime november 2006, everybody was all raving about physics processing on a GPU. Now it's finally there and people are complaining about Nvidia cooking the books? It's not exactly their fault that FutureMark chose to go with PhysX (long before the acquisition of Ageia by Nvidia I would assume).its just more of the same , 3dmark has allways provided benfits to nvidia cards in the game test while pushing benfits to ati into none scoring tests
That is exactly the case here: http://forum.beyond3d.com/showpost.php?p=1179096&postcount=43Sometime november 2006, everybody was all raving about physics processing on a GPU. Now it's finally there and people are complaining about Nvidia cooking the books? It's not exactly their fault that FutureMark chose to go with PhysX (long before the acquisition of Ageia by Nvidia I would assume).
Only drivers and power consumption under full load
EDIT: 4870X2 power consumption runnning idle, no complains from me.
Wasn't there a rumor that the SP count is 830-840? Just a theory, not even sure, but maybe they've dedicated those extra SPs for AA?
Because your crystal ball briefed you about what exactly the card will be and how it will behave, obviously.
I never said R700 sucks, it just need time to mature.
Sometime november 2006, everybody was all raving about physics processing on a GPU. Now it's finally there and people are complaining about Nvidia cooking the books? It's not exactly their fault that FutureMark chose to go with PhysX (long before the acquisition of Ageia by Nvidia I would assume).
As for your general statement: upon release R600 was neck and neck with an 8800. We all know how well that reflected real world performance.
it's supposed to be possible to get both things on a single cars (as nvidia claims)Then again I could be wrong about not being able to currently render 3D and Ageia game physics at the same time on one card. I haven't been following it too closely lately.
You have an API that defines PhysX. You have a piece of SW that looks for the presence of the API, and when it's there it uses it. You have an implementation of that API that uses the GPU.That is exactly the case here: http://forum.beyond3d.com/showpost.php?p=1179096&postcount=43
From what I've heard so far the only way to take advantage of this in games currently is to have 2 video cards. One for the video rendering and one for physics.
And you know this how?
Partially from logic!
With the current strcuture that wouldn't be particularly telling either. In actual games physics and graphics would be contending for the same resources and in the GPU accelerated case you would effectively be "double scoring" graphics and physics scores.
I don't think anyone disagrees with you. Even when you accused people of being angry at NVidia, it looks like everyone is pissed at FutureMark.The blame on the scores being skewed rests 100% on FM: they are the ones who decided that PhysX is part of the final results. They knew that PhysX would be implemented on the GPU before Vantage was released. They had a chance to take it out of the equation, but they didn't. Their mistake. Case closed.
How about calling it pragmatic instead of pedantic?I find it rather pedantic that FM do not allow spare video cards to be used for physics even ...
Well, my bad then for completely misunderstanding the intention of CJ's post and those linking to it. So he meant it was FM 'cheat'ing then?I don't think anyone disagrees with you. Even when you accused people of being angry at NVidia, it looks like everyone is pissed at FutureMark.