Yes, actual digital purchase numbers are undoubtedly much higher than 50% when you look past just EA on consoles.
You said "Worth noting that at the beginning of this gen, digital download only accounted for around 5-10% on average. We are going into next gen with 50% digital to start with." Based off a chart from EA saying that it was currently 49% from the last quarter.
The implication is that 'digital sales have grown massively, big shift from physical to digital since 2013'.
I'm simply saying the data isn't clear cut because;
1) At the start of the gen all games were full price and there were not many to buy
2) At the end of the gen you can buy litterally hundereds of EA games in sales, this has been compounded by lockdown which was in place for over 1/3rd the quarter
So whilst digital sales are up (and I'm not saying otherwise) I'd like to see more detail, how many were full price? Because that's data that actually means something. That's data that will show how much digital purchases have increased because it'll be like for like...or certainly closer to a fair comparison - because it may be 50% going into next gen, but how much of that is cheap toot? EA don't see any figures from the 2nd hand physical market.