Existing investment in an ecosystem.I think I used the wrong word for brand loyalty, I think what i meant was just general stickiness of ecosystem.
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Existing investment in an ecosystem.I think I used the wrong word for brand loyalty, I think what i meant was just general stickiness of ecosystem.
Likely all Wii U owners. Rejoice, a console that will be supported by the third parties! Now battle like it's RL Smash Bros!Like those?
The only way to ensure long term platform loyalty is to create an ecosystem of forwards compatibility. But even then, in the comparable market of mobile devices, we see people willing to jump ship from iOS to Android or vice versa based on experience.
That's true, but it's far from binding. Only something like the $1000s invested in PC or Mac software is particularly binding. My PS1 and PS2 libraries don't in any way bind me to PS4, and won't PS5 even if it was compatible (see Importance of BC discussion).
It's just something no company can rely on and shouldn't be pursuing, mindless brand loyalty. Every product should be the best they can do to compete in the now against its immediate rivals, rather than compete based on the success of previous products.
You're dreaming buddy. And I disagree that a company shouldn't try to pursue it. Retaining customers should be their number one goal after growing their market.
I said shouldn't be pursuing 'mindless brand loyalty'.You're dreaming buddy. And I disagree that a company shouldn't try to pursue it. Retaining customers should be their number one goal after growing their market. Forget who you are & you're doomed to repeat past mistakes.
In as far as producing a quality product that makes a positive impression, yes. But consumers are more savvy these days. If they weren't Japanese or Korean cars wouldn't sell outside their home markets and Sony, Toshiba and Panasonic would still own the high end TV market.
All evidence is that brand loyalty is far less a deciding factor than it used to be. And why should somebody mindlessly buy product X because it's made by company Y? That's consumer behaviour at its dumbest.
In as far as producing a quality product that makes a positive impression, yes. But consumers are more savvy these days. If they weren't Japanese or Korean cars wouldn't sell outside their home markets and Sony, Toshiba and Panasonic would still own the high end TV market.
All evidence is that brand loyalty is far less a deciding factor than it used to be. And why should somebody mindlessly buy product X because it's made by company Y? That's consumer behaviour at its dumbest.
Thus why Apple is about to declare bancruptcy.................................
Well with consoles don't forget you have digital purchases, friends lists, exclusives which are tied to said brand. Hardly 'dumb' behaviour to buy XBO just because you know Halo will be coming.
Thus why Apple is about to declare bancruptcy.................................
Believe it or not, Apple makes very good products. They're a trusted brand. But brand loyalty isn't the primary reason for their success.
Otherwise, Apple TV would have been more than the aborted afterthought that it is.
Brand loyalty isn't the be all and end all. Your one liner didn't really make an argument and just implied that Apple's ongoing financial success is due to blind fanboy loyalty rather than an effective, competitive product.Never said it was, but saying brand loyalty is no longer relevant is just not right.
Buying an Xbox One for exclusives is not brand loyalty. Buying an Xbox One because it's made by Microsoft is.
The exclusives are tied to the platform but are you buying the console because the exclusive games are appealing or because the exclusive games are made by Microsoft?But in this case the exclusives are tied to the brand...you're splitting hairs really, the point still stands as the 'mindset' is that the MS console will play X therefore I will buy the MS console ahead of Sony console.
Brand loyalty isn't the be all and end all. Your one liner didn't really make an argument and just implied that Apple's ongoing financial success is due to blind fanboy loyalty rather than an effective, competitive product.
I think everyone's reached consensus in so far as everyone acknowledges brand value contributes to the purchaseability of a product, but few people buy simply on the name and not the product value itself. Unless someone wants to argue that a console can be a huge success without offering a competitive advantage and just selling on brand, wouldn't you all say this line of discussion was over?