Silent_Buddha
Legend
Physical
£50 consumer price including VAT
£41.67 consumer price excluding VAT
£30 the retailers price
£28 the distributors price
If we extrapolate a bit, in regards to digital price breakdown, using the information we have and using expected standard practices.
Digital
£50 consumer price including VAT
£41.67 consumer price excluding VAT
£32.06 is what the publisher gets after the storefront has taken their 30%
Not going to go into actual number as retailer margins aren't uniform across retailers or distributors. Also as mentioned, publisher's get even less of that as Physical duplication, packaging, and shipping and handling are fixed costs. IIRC - the disc duplication is ~15-20 USD/10-13 pounds (someone will correct me if my memory is incorrect) for consoles (this includes the console holder licensing costs I believe, analogous to the digital storefront 30%). That doesn't include packaging or shipping and handling (double the shipping and handling if it has to go through a distributor).
So using your hypotheticals above. It's possible that for a physical copy a publisher may get as little as 15 USD/10 pounds (or less) for each physical sale.
Well to be correct, the publisher still gets that for each sale, but part of that has to go towards the sunk costs of duplication, packaging, shipping, and handling. Something that isn't applicable to digital sales. And as those are up front costs, that means...
For digital sales your only upfront costs is development costs.
For physical sales you have upfront costs associated with development, duplication, packaging, shipping, and handling. As well, duplication, packaging, shipping, and handling are ongoing costs if you do well enough that you have to make more copies to sell.
All of this has to be paid before a single copy is sold. And all of which has to be recouped before your title is profitable.
Regards,
SB
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