@geoffkeighley - Xbox on May sales: "Xbox One is off to the hottest start in Xbox history....We look forward to the next chapter of the new generation."
lol.
This is not your typical price cut. They are hacking off the very thing that was supposed to be central to every X1. Their branding is really fucked up atm (I am sure I dont have to explain why), it will take some time to build it back up.
PS4 ~8.5 milDoes anyone have rough guesstimates for WW install base for XB1 and PS4?
GAF...
PS4 ~ 194k
3DS ~ 87k
XB1 ~ 76k
Wii U ~ 60k
360 ~ 57k
PSV ~ 56k
PS3 ~ 36k
Wii ~ 11k
Ouch XB1...
Did PS4 managed to reach half a million lead in USA?
June NPD numbers will be interesting since we have price parity of the systems.
MS really needed a title for june to go hand in hand with the price cut, sadly it doesn't have anything. Of course it does have the better exclusive line up this fall so we will see what happens
We cant count on that, MS holiday promotions for COD and ACU will be strong.Destiny, COD:AW, AC:U and Battlefield Hardline will drive PS4s. COD:AW will drive XBO's
and then all the other big titles like Alien: Isolation, Dragon Age: Inquisition, Evolve and the Mordor:Assassin's Creed Edition game will likely be evenly split between PS4 and XBO (more than likely skewing PS4, but moreso due to higher installed base than new console owners).
Neither exclusive lineup for the fall is particuarly great.
Sunset Overdrive looks like a niche title, one that would be unlikely to garner as much attention if it wasn't exclusive (doesn't strike me as having broad appeal). Halo Collection will sell to XBO owners looking for something to play, but won't entice 360 or PS3 owners that haven't upgraded to pay the asking price for an XBO. Fable Legends will likely bomb. Likewise Driveclub will probably do a million or two but won't be a system seller. And TLOU HD won't drive system sales either.
If anything I would think that the muti-platform games will be much bigger drivers of sales on both platforms.
Destiny, COD:AW, AC:U and Battlefield Hardline will drive PS4s. COD:AW will drive XBO's and then all the other big titles like Alien: Isolation, Dragon Age: Inquisition, Evolve and the Mordor:Assassin's Creed Edition game will likely be evenly split between PS4 and XBO (more than likely skewing PS4, but moreso due to higher installed base than new console owners).
About 600k units ahead according to my calculation, and getting wider every month.
For a new page
Updated with even MORE accurate hardware numbers
-----------------------------
Hardware Monthly Sales
-----------------------------
PS4 ~ 197k
3DS ~ 97k
XB1 ~ 77k
Wii U ~ 61k
360 ~ 57k
PSV ~ 56k
PS3 ~ 36k
Wii ~ 11k
-----------------------------
Mario Kart 8 ~ 377k, 6.6% from bundles
-----------------------------
Watch Dogs Sales Breakdown
PS4 ~ 46%
XB1 ~ 29%
360 ~ 14%
PS3 ~ 11%
Total > 1.25M
-----------------------------
Minecraft PS3 89k
-----------------------------
Wolfenstein New Order
PS4 ~ 41%
XB1 ~ 38%
360 ~ 13%
PS3 ~ 8%
-----------------------------
BL2 Vita Standalone ~27k
-----------------------------
LTD's
DKC: Tropical Freeze [WiU] 258k
Lightening Returns FF [PS3] 135k [360] 71k
PVZ: Garden Warfare [XB1] 257k [360] 150k
FF10HD [PS3] 259k
South Park SoT [360] 279k [PS3] 228k
Titanfall [XB1] 969k [360] 559k
Dark Souls 2 [360] 212k [PS3] 209k
Infamous SS [PS4] 617k
MGSV: Ground Zeroes [Total] 357k [PS4] >179k
Bravely Default [3DS] ~258k
Yoshi's New Island [3DS] ~256k
Kirby Triple Deluxe [3DS] ~138k
FF10HD [Vita] ~75k
Yep. In the US XB1 is a stable platform like any before. Worldwide though, without clear figures, it's easy for people to speculate a far wider gap, which one would expect to snowball. I think that's the real source for a concern. Also you're factoring in launch numbers there which include loyal fans. If PS4 is outselling XB1 2:1 (no idea what the average is over past months), triple that for RoW and you get a 6:1 ratio.ps4 - 3.3 million
x1 - 2.7 million
The way people talk you'd think it's 100-1 or something...
Yep. In the US XB1 is a stable platform like any before. Worldwide though, without clear figures, it's easy for people to speculate a far wider gap, which one would expect to snowball. I think that's the real source for a concern. Also you're factoring in launch numbers there which include loyal fans. If PS4 is outselling XB1 2:1 (no idea what the average is over past months), triple that for RoW and you get a 6:1 ratio.
As you say, a lot rides on June's numbers to get a clear picture of XB1's potential. Actually, it'll be July's figure that makes most sense, because June will be an anomalous spike. We need a few months later to see what general consumer demand is at $400.