Figure this is as good a time to begin the annual thread anew:
https://www.bloomberg.com/news/arti...-most-since-2016-on-weak-playstation-4-demand
https://www.cnbc.com/2019/02/04/son...amid-worries-its-portfolio-is-in-trouble.html
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So some random thoughts:
I feel like this is the sort of thing that could make them be more cautious about spending on next generation in terms of not feeding the egos of internet warriors, and instead again approaching the console budget with Fiscal Responsibility™ ala PS4.
PS4 is somewhat running into a pure sales number issue since they've effectively hit PS3's 8 year sales numbers in the span of ~5. That's a bit of a problem for growth as it is becoming very difficult to cost reduce, and well, maybe the bean counters took a look at the PS3 sales data post-2013, and it just wouldn't be realistic to expect the same legs as PS2 to taper off the generation. So how much more could they expect to grow the userbase even with a meager price reduction?
Furthermore, that's the sort of very long term planning that may have implications for next generation - assuming they similarly sell very well, and there's no particular good reason to think otherwise for the time being - in that sense, how much do they *really* need to spend to sell to their considerable fanbase when it's about hitting that sweet spot.
Someone with more knowledge about the projections for global economy or just big markets such as the US or UK (*ahem*) might chime in about possible consumer spending habits (although certainly in rough times, the need to be entertained is much higher).
Sony could just pour more effort into 4Pro now that their plans have been pushed back, and perhaps it would actually be worthwhile to shift to 7nm since there can be overlap in sales between 4Pro and existing PS4 owners, not just trying to find new folks to sell to beyond the 90 million mark. The next question is how long that lasts and how it might fit into the next gen transition may or may not be tricky considering the nature of 4Pro's price point.
R&D for 7nm could be amortized to some extent between 4ProSlim and 4SKim anyway. We've discussed elsewhere the implications and possibilities for switching memory types as well.
/rant
-------------------
2018 thread
https://www.bloomberg.com/news/arti...-most-since-2016-on-weak-playstation-4-demand
https://www.cnbc.com/2019/02/04/son...amid-worries-its-portfolio-is-in-trouble.html
----------
So some random thoughts:
"Investors are closely watching the firm's gaming business. That division is the largest contributor to the company's operating income at more than 30 percent."
I feel like this is the sort of thing that could make them be more cautious about spending on next generation in terms of not feeding the egos of internet warriors, and instead again approaching the console budget with Fiscal Responsibility™ ala PS4.
PS4 is somewhat running into a pure sales number issue since they've effectively hit PS3's 8 year sales numbers in the span of ~5. That's a bit of a problem for growth as it is becoming very difficult to cost reduce, and well, maybe the bean counters took a look at the PS3 sales data post-2013, and it just wouldn't be realistic to expect the same legs as PS2 to taper off the generation. So how much more could they expect to grow the userbase even with a meager price reduction?
Furthermore, that's the sort of very long term planning that may have implications for next generation - assuming they similarly sell very well, and there's no particular good reason to think otherwise for the time being - in that sense, how much do they *really* need to spend to sell to their considerable fanbase when it's about hitting that sweet spot.
Someone with more knowledge about the projections for global economy or just big markets such as the US or UK (*ahem*) might chime in about possible consumer spending habits (although certainly in rough times, the need to be entertained is much higher).
Sony could just pour more effort into 4Pro now that their plans have been pushed back, and perhaps it would actually be worthwhile to shift to 7nm since there can be overlap in sales between 4Pro and existing PS4 owners, not just trying to find new folks to sell to beyond the 90 million mark. The next question is how long that lasts and how it might fit into the next gen transition may or may not be tricky considering the nature of 4Pro's price point.
R&D for 7nm could be amortized to some extent between 4ProSlim and 4SKim anyway. We've discussed elsewhere the implications and possibilities for switching memory types as well.
/rant
-------------------
2018 thread
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