The focused design of Table Tennis works to its advantage in other ways, though, specifically with regards to the presentation. There are 11 different prefab players for you to choose from, and you'd have a hard time finding player models in any other game that look and move more convincingly. Eyes gleam with life; shirts shift around as the players move; sweat beads up and glistens on the skin as the match progresses, eventually seeping through the fabric of the player's shirt. The animations themselves have a really natural, fluid look to them, as well, with different players holding their paddles in different ways and occasionally displaying unique little physical tics, though some of the transitions feel a little mechanical. They also manage to bypass the "uncanny valley"--that uncomfortable level of realism that's both too realistic, and not realistic enough--most of the time, though occasionally you'll catch an odd angle on a player during a replay that just looks…off.