I have an issue with NPCs. Shadow casting by NPCs can be very inconsistent. When lit by direct sunlight /neon lighting, this doesn't seem to be a problem. Or when walking across a reflective floor, the reflection seems to help with the lack of shadows. But there are a lot of times where the NPCs cast no shadows at all. For some reason, It stands out like a sore thumb to me and is immersion-breaking.
To the point, I turned RT shadows off mid-scene and notice that the non-RT solution does provide shadowing for NPCs in at least most instances where RT doesn't.
I could easily tell the instance I saw NPCs walking outside that RT wasn't on in this video.
Not because the NPC shadowing is bad (it's not all that great), but because it's there.
I don't play with RT shadows. I rather deal with a consistent poor solution than a great solution that's inconsistent in a way that readily creates a distraction. I kept finding myself immediately looking at NPCs feet like I had some kind of shadow and toes (LOL) OCD, which is something I've never done.
To the point, I turned RT shadows off mid-scene and notice that the non-RT solution does provide shadowing for NPCs in at least most instances where RT doesn't.
I could easily tell the instance I saw NPCs walking outside that RT wasn't on in this video.
I don't play with RT shadows. I rather deal with a consistent poor solution than a great solution that's inconsistent in a way that readily creates a distraction. I kept finding myself immediately looking at NPCs feet like I had some kind of shadow and toes (LOL) OCD, which is something I've never done.