About. On the GPU front (still the most important), the best AMD has to offer right now is a 6900XT, which, with an OC, is close or over 30TF in like-for-like flops (RDNA2 arch), with a close to 25TF without OC. That's three times the capability of the PS5, a extremely high clocking and very wide GPU, with infinity cache to boot.
Then you sit at about 6700/XT level of perf at around 10TF, more BW constrained (share with the system also), and a shared 16GB vram.
Thats not even looking at NVs offerings, which have atleast the same rasterization performance as the mentioned 6900XT/6800XT and below. But with the added tensor hardware for reconstruction tech DLSS, and ray tracing performance thats gobs faster compared to dGPUs, let alone a 10TF gpu in a console.
Ampere are compute monsters aswell, should come to good use with UE5 demo like scenarios.
On the CPU front, things look better then last time atleast. I would still call them mid range, its a previous generation Zen2 gpu which is heavily downclocked, and as the GPU, share the mem BW subsystem. A high clocked 12core zen3 is what i'd call high-end. No pc gamer in their right mind is going to build something with less then a 3700x class gpu.
On the IO front its not all that clear, they should be 'high-end', but then again,NVs Direct Storage PCIE4 Nvme on the GPU compute delivering 14gb/s and higher is already surpassing in raw capabilities. Seeing how 2077 performs the streaming on pc with a fast nvme, thats already working very very well.
Memory, well, as noted above, its 16GB in total, whereas RNDA2 gpus sport that just for the VRAM allocation. SSDs can mitigate that somewhat, but nothing replaces even fast DDR4 ram yet, let alone GDDR6 (x) memory. Latency still is a thing.
They are mid-range machines, at a price to match them. Its all about compromises if you need to sell hardware at a 500 dollar price point.
Optimizations have come a long way, too.
6800XT 14TF, where does that put the PS5 GPU in turn
True. I think ampere can stretch its legs more and more going forward, focus heavy on compute. The 3080 is a 30TF GPU, in different workloads.
WDL on pc defintely looks drop dead amazing with the ray tracing and maxed out settings. CP2077 towers still as the best looker, atleast, so DF thinks.
WLD probably will end up as a runner up.
Still, i think death stranding, horizon zero down, RDR2, they where great looking games. Maxed, they make generational leaps all the more harder. Detroit was very 'photo realistic'.
Absolutely, look at the videos and screenshots posted by members here on CP2077, out of this world looking stuff. That video doesnt do any good to either games. But that was probably the purpose.
Dont forget that everyone will have their own opinions, like said someone could find GTA4 be better looking then GTAV. Theres nothing wrong with that.