I haven't read anything about it. Does it add any new weapons, city areas, vehicles, multiplayer modes or mini games/mission types?
Apparently there's this thing called wikipedia, and it had all the answers I was seeking. Who knew?!
Edit:
Anyway, yes to vehicles and weapons. Maybe to mini-games/mission types. No to city areas and multiplayer modes, I think.
They did add checkpoints to the missions, which a lot of people will be happy about.
There are new multiplayer modes, but they haven't changed GTA4's lobby system.
New multiplayer modes is leaning me into the "buy" zone. There are just so many games to play ....
Lost and the Damned has a Metacritic composite score of 90 so far... reviews seem quite positive, and maybe more realistic than the original GTAIV reviews. Anyone downloaded it yet? I have points set aside for this, but I haven't finished the main story yet.
I liked GTA IV better than most of the other ones - but that's probably because this time, I actually gave a damn about the character and the world around him. Nikko is a great character. And I also liked the comedy with many of the characters or dates.
They got rid of the painted look and went with a grain filter.
oo... interesting.
I wonder if they went back and fixed the weird texturing bug too. Are signs any more readable when viewed from a distance/angle?
With a fulsome single-player campaign that will soak up somewhere in the region of fifteen hours of your time while threading in a genuinely memorable story, and a pile of new distractions, there's no question that Rockstar has raised the bar on what players should expect from downloadable content. This isn't the short burst of simulated history that Operation: Anchorage offered Fallout 3 fans, or the quirky asides of Fable II's Knothole Island. Instead, it's approaching the kind of package most developers would have few qualms about boxing up and selling to you full-price as an entirely new game.
While the company's talent with stories suggests the day may be approaching when GTA runs up against the inevitable limits of openworld titles - a Scorsese-quality narrative, where characters are happy to spend their time driving around in klutzish dodgem cars - for the moment, the trade-off still works. That's why, for now at least, you'll be more than happy to come along for the ride.
wow.. this really has me thinking of picking this up again..
from Eurogamer:
well I actually enjoyed the story of GTAIV quite a bit and thought the acting and plot line worked as well as any single player game I''ve played. I by and large, loathe sp games and never finish them (Crackdown being an exception) so to me I have reason to be excited.