hopefully it's still early build
then there is this....
Crysis 2 isn't finished yet. This build could be a few weeks to a few months old, and optimization is often rapid and pronounced toward the end of a game's development period. That said, my time with the PS3 version was sandwiched between the multiplayer demo on PC which, despite its own issues, understandably smokes its console cousins, and a re-released multiplayer demo on the Xbox 360, which I spent some more time with last night. My previous complaints about that version's iffy controller response have been mostly addressed, and visually, it's clearly outperforming the PS3 version. Everything is clearer and sharper, and the framerate is solid. Most importantly, it just feels better than its PS3 counterpart from a play perspective.
then there is this....
Visually, the game ran flawlessly, but I couldn't help thinking that some of the textures were a little dull for some reason. It might have been the TVs, because I noticed the text on the menu screens had a little ghosting going on too, so that could explain it. Don't get me wrong. The game is a stunner, but it was just something I noticed.