Great new video of multiplayer showcasing several newer before seen multiplayer maps. It also does makes a good showcase for effects, vast draw distances, huge maps, effects, water etc.
I would have taken screenshots but HD version is reserved for Gamespot plus members and next highest quality version is garbage quality (above one for YT HD).
Another thing that worries me, they talk about all the suit options, but in the demo all I wanted to do was stealth/invisibility all the time. I'm sure most people will be the same way. I guess they could buff armor to get people to use it, but they talk about all the options and such when I think by nature 90% of people are just going to use stealth, because it's just cooler than the other powers.
Great new video of multiplayer showcasing several newer before seen multiplayer maps. It also does makes a good showcase for effects, vast draw distances, huge maps, effects, water etc.
I would have taken screenshots but HD version is reserved for Gamespot plus members and next highest quality version is garbage quality (above one for YT HD).
Another thing that worries me, they talk about all the suit options, but in the demo all I wanted to do was stealth/invisibility all the time. I'm sure most people will be the same way. I guess they could buff armor to get people to use it, but they talk about all the options and such when I think by nature 90% of people are just going to use stealth, because it's just cooler than the other powers.
This shot would look so much better if there was cube mapping on those buildings :/Shots from HD trailer showing new multiplayer maps.
Nebula do you think the console versions will look like the PC version on medium? Something tells me it's a little too good to be true.
Wouldn't the PC version be using a lot more RAM than the consoles have at any setting?
In some scenes the game goes into the low 20s on an overclocked GTX 260 at medium settings. There is no way in hell the console versions will be anywhere near medium.Nebula do you think the console versions will look like the PC version on medium? Something tells me it's a little too good to be true.
In some scenes the game goes into the low 20s on an overclocked GTX 260 at medium settings. There is no way in hell the console versions will be anywhere near medium.
To little seen to make any conclusion but I would assume somewhere at low-med with perhaps some higher settings but in a custom config way. Dont think much ofa conclusion can be made by looking at memory footprint in PC version as in previous page low to high had 1,4GB memory footprint.
One shot posted of editor showed preset settings. It had medium choosen but there was 360 and PS3 option to. I think a 360 demo video had same view so perhaps that can be used to compare shadow and LODs?
http://www.abload.de/img/96926639j723.jpg
Aah the internet is full of rumors from sony blocking cryteck to show footage because of killzone 3 and microsoft paying cryteck to only show 360 footage because they have nothing to show.I love the internet.
Nebula...care to explain how they found 360 config settings?
http://www.mindch.com/2011/02/crysis-2-xbox-360-vs-pc-comparison.html