Keep in mind that some of the tearing could actually be one of the nanosuit glitches which looks very much like tearing but isn't. But yeah, I doubt that was the PC version.
Aye. I remember once someone asking if I had vsync off becouse some of my screenshots had tearing like vsync off. Though it is the nanosuit helmet display loosing power or failure shader effect when getting hit badly together with chromatic aberration effect. :smile:
EDIT:
http://uk.gamespot.com/pages/forums/show_msgs.php?topic_id=27336926&tag=topics;title
AdrianWerner said:I can tell you for sure (well...99,9% sure ) that it's 360 version. I've been to EA events and they've shown Crysis 2 on 360 there, exactly the same level and sequences and it looked exactly like that
http://www.incrysis.com/index.php?option=com_content&task=view&id=878&Itemid=1
In their interview with Executive Producer Nathan Camarillo, Gamerzines has provided an answer for those of you who have been wondering why to this date only the Xbox 360 version of Crysis 2 has been demonstrated live.
The reason, of course, is that it's a marketing decision by publisher Electronic Arts. As Nathan put it:
It's easier to wow people from the bottom up and continue to wow them
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