[360, PS3] Call of Duty: Modern Warfare 2

Ok, so are there any MP comparisons out? I'm wondering whether to get the PS3 or 360 version.

PS3 runs quieter and has free online (even though the network isn't as good as Live) but I prefer the 360 controller for shooters. So which has better graphics will swing it for me

And does the game still support 4 player split screen? Are all the maps playable in 4 player?

lens of truth has a comparison, 360 gets the slight win as expected. Better framerate, a bloom effect PS3 lacks, AA'd shadows PS3 lacks, and faster loading times.
 
People at GAF are saying there's 2m+ people online on the 360 version and 1m+ on the PS3 version. Remember, that's just online... in just 1 day! This game is gonna sell a shit load.
 
I wonder how they are measuring those numbers. I might be a bit over critical, as in CoD:WaW for instance, the (online) numbers seemed either very much off or to lag quite a bit behind. Maybe they're showing # active since the last n hours.
 
IGN complained about the storytelling and Eurogamer said the storytelling was improved. Guess it depends what you like. Does sound a bit short though, but most single player games are pretty short nowadays. 4.5-5.5 hours is pushing it, but 8 hours is about normal unfortunately.

8-15 hours is fine. 4.5 hours...not worth it.
 
Whats with the Nathan Hale quotes that pop up now and then? And one level is straight out of Black!

Overall it's been fun so far, the visuals are improved over MW but definitely not in the same league a KZ2 or UC2. The game play is pure MW and very rewarding!
 
8-15 hours is fine. 4.5 hours...not worth it.

Agreed, if you aren't going to play the multiplayer. As with the last one, I jumped into multiplayer right away. With Call of Duty 4 I didn't even try the single player for about six months after buying it.

The multiplayer seems very good. It has the same great controls, and the killstreak and death streak systems are very cool. I like that there are a huge amount of challenges and unlocks. There is a constant reward system, even more so than 4.

The absolute funniest thing I saw was my friend being crushed by a supply drop. We could see it coming in on the radar, so we were standing and waiting for it. The chopper dropped the crate, it hit a railing and fell straight onto my friends head and killed him.

My only complain is that some of the maps are really big, as in far too big for the 6 v 6 matches, or whatever they are. There will be quite a few maps skipped in the rotation with small numbers of players.

I'll be happy to unlock hardcore mode.
 
I wonder how they are measuring those numbers. I might be a bit over critical, as in CoD:WaW for instance, the (online) numbers seemed either very much off or to lag quite a bit behind. Maybe they're showing # active since the last n hours.

I had more friends on Live last night than I can remember in a long time--and on a weeknight. Something like 9 of 13 people were playing MW2. Pretty impressive considering it wasn't an organized event (like our B3D parties), it wasn't a weekend, it was Day 1 release (e.g. a number of us are waiting on mail delivery), and in regards to my friend's list I never played CoD4 MW1 on the Xbox 360 so I have no "CoD friends."

8-15 hours is fine. 4.5 hours...not worth it.

While I agree 4.5 is too short, I also think 8-15 hours is too short. $60 + tax is a lot for 8-15 hours when games like CoD4, Halo 3, Forza 3, BFBC, and even a fair number of arcade games best that easily. It is hard to get value out of SP games in terms of time played (my very point when a handful of people were aimlessly argueing 6 hour games were a good deal 3 years ago). It may be a good value to them (who am I to decide?) but I don't think an 8 hour game is "more value" than a 5 hour game -- they both suck. And I would take a really great 5 hour SP experience over a 15 hour slug fest anyday.

MP and Coop really are where the value are. And that seems where the replay/value in MW2 is. It seems like Coop may be longer and have more replay value than SP.

Btw, since Coop / Spec Ops is against AI, why are people not including that in the SP/Campaign "value"? I though Spec Op could be played Single Player?
 
Does this game have splitscreen support becouse it says so in the PC manual. Or is it just a typo from console manual? :S
 
People at GAF are saying there's 2m+ people online on the 360 version and 1m+ on the PS3 version. Remember, that's just online... in just 1 day! This game is gonna sell a shit load.

I heard there were 100 people in line at a local gamestop. I think it's going to do really big numbers.

There was also a media report of 3 million copies shipped to UK. Which apparently was double the amount shipped for MW1. In that same forum thread many were saying it was far too many, but then in a newer thread many Ukers are saying theyve never seen a game sell so well. If you extrapolate the 2X MW1 shipped numbers across the globe apparently you would be looking at 18-19 million worldwide initial shipment.

I think the game REALLY lucked out in it's placement. There is literally NO big name FPS competition for November or December, and frankly FPS are by far the peoples choice as most popular genre. So basically every holiday FPS buyer has no choice but MW2. Sony didn't even put out a 1st party FPS for the season, and ODST, besides being a rehash with muted hype, surely tapped out most of it's sales way back in September.

I mean, I never like COD4 much, yet I will still probably buy MW2, simply on hype and the fact imo there are not much choices this year. It's the weakest big holiday season lineup of next gen so far imo.
 
I saw on the news they expected 5 million copies sold by days end. I'm assuming they meant worldwide. Now that was a mainstream news outlet (CTV national news in Canada), and I'm not sure where they got their data.
 
Played this till 3am last night after getting a late start to it. One day I'll touch the SP but right now the MP is crack. Going to grab some lunch and marathon this bad boy. Thanks IW. You really know how to make a MP game. I still expect the SP to be over the top dramatic things with endlessly spawning enemies and veteran making you want to break controllers but absolutely no part of my $40 (thanks amazon!) was ever allocated for anything but the MP and in that this game will not be beaten by anyone but the next IW CoD game.
 
I had more friends on Live last night than I can remember in a long time--and on a weeknight. Something like 9 of 13 people were playing MW2. Pretty impressive considering it wasn't an organized event (like our B3D parties), it wasn't a weekend, it was Day 1 release (e.g. a number of us are waiting on mail delivery), and in regards to my friend's list I never played CoD4 MW1 on the Xbox 360 so I have no "CoD friends."

While I agree 4.5 is too short, I also think 8-15 hours is too short. $60 + tax is a lot for 8-15 hours when games like CoD4, Halo 3, Forza 3, BFBC, and even a fair number of arcade games best that easily. It is hard to get value out of SP games in terms of time played (my very point when a handful of people were aimlessly argueing 6 hour games were a good deal 3 years ago). It may be a good value to them (who am I to decide?) but I don't think an 8 hour game is "more value" than a 5 hour game -- they both suck. And I would take a really great 5 hour SP experience over a 15 hour slug fest anyday.

MP and Coop really are where the value are. And that seems where the replay/value in MW2 is. It seems like Coop may be longer and have more replay value than SP.

Btw, since Coop / Spec Ops is against AI, why are people not including that in the SP/Campaign "value"? I though Spec Op could be played Single Player?

I see MP etc as EXTRA value, not part of the value. I buy games for their single-player experience. And 8-15 hours is fine for me - because the experience is balanced, paced and works well as a convincing and enjoyable experience. A 5 hour game is none of those things.

Obv. I'd be buying a game for £30 including tax.
 
I see MP etc as EXTRA value, not part of the value. I buy games for their single-player experience. And 8-15 hours is fine for me - because the experience is balanced, paced and works well as a convincing and enjoyable experience. A 5 hour game is none of those things.

Obv. I'd be buying a game for £30 including tax.

And I see MP as core value and SP tacked on for the ride :smile:

To each their own, I still stand by my own opinion that $60 is outrageous for 15 (or worse--8!) hours of gameplay. Different strokes, different folks. That is one reason why different reviewers with different tastes is good. Although I would protest that an amazing 5 hour game--every minute is of the best gaming available--is better than 15 hours of typical "85%" gaming. Not that any game has attained that (CoD4 was close imo for my tastes) but I will take short and sweet and move onto MP any day. But then again I have a low tolerance for SP--so dimiss my SP reviews unless you want something uber critical of SP designs.
 
And I see MP as core value and SP tacked on for the ride :smile:

To each their own, I still stand by my own opinion that $60 is outrageous for 15 (or worse--8!) hours of gameplay. Different strokes, different folks. That is one reason why different reviewers with different tastes is good. Although I would protest that an amazing 5 hour game--every minute is of the best gaming available--is better than 15 hours of typical "85%" gaming. Not that any game has attained that (CoD4 was close imo for my tastes) but I will take short and sweet and move onto MP any day. But then again I have a low tolerance for SP--so dimiss my SP reviews unless you want something uber critical of SP designs.

Most MP games are the same - so I don't see why anyone would spend another $60 for the same experience. Different modes, different maps, all to shoot people dead again and again. Has nothing on a new and fresh SP game.

:)

MW2 MP is just MW with new polish, new modes, and no dedicated servers on PC ;) Bit of a waste of $60 if that's all you bought it for...then again there's the following the crowd to make sure you're playing the MP game that all your friends are playing. Vicious circle of money wasting...
 
Most SP games are the same - so I don't see why anyone would spend another $60 for the same experience. Different modes, different maps, all to shoot dumb AI dead again and again. Has nothing on a new and fresh MP game.

:)

[---] SP is just [---] with new polish, probably no new modes, typical reformatted story, and no significant departures from classic SP designs from 3 years ago ;) Bit of a waste of $60 if that's all you bought it for...then again there's the following the crowd to make sure you're playing the SP game that all your friends are playing. SP is a vicious circle of money wasting as you play it once, maybe twice, and never get much more than a dozen, maybe two, hours from it...

Seems we are on the same page then :D
 
LOL!

I'm confused. Does Brownie like MW2 or not?

Got the game earlier today and played 1 online match before heading out to run some errands. MP feels very familiar - fits like a glove. Fast-paced and intense with uber powerful weapons. In a word, it's great!
 
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