[360, PS3] Call of Duty: Modern Warfare 2

This game seems to have a very special level, called no russian
Where you go to an airport as a terrorist and shoot hundreds of civilians.
Now that's not that much different from what you do in other games, but the first time I saw the video I didn't feel good about it.
Wouldn't surprise me at all, given IW's penchant for lame "shock value" set pieces in MW1.

I was not at all thrilled with MW1's SP, so I'm not at all interested in MW2's SP campaign. It's all MP for me.
 
At its best, it looks as good or better than World at War, at its worst, it looks no better than MW.

I don't get this, WAW ran on the same engine as MW.

MW2 runs on a revamped engine, are you saying that Infinity Ward who wrote the MW engine, are worse than Treyarch (which has produced such technical delights as the various Spiderman games) at utilising an upgraded version of their own engine?
 
Anybody planning on getting the special 250gb SKU? I'd be interested to hear your impressions on it.

Tommy McClain
 
I don't get this, WAW ran on the same engine as MW.

MW2 runs on a revamped engine, are you saying that Infinity Ward who wrote the MW engine, are worse than Treyarch (which has produced such technical delights as the various Spiderman games) at utilising an upgraded version of their own engine?
He's not comparing the games as a whole, I'm pretty sure he's comparing certain parts of the game. ie: some parts of MW2 look better than WaW, but others look worse than MW1.

Off the top of my head, WaW did look a little better overall. Maybe the reasoning behind this is, IW had to develop the engine and game at the same time, whereas Treyarch inherited the engine and could focus mainly on developing their game.
 
game is fun so far. Haven't gone online yet cause I don't want my friend to get introuble for giving it to me early.

So far though single player is working fine and seems to have a more stable frame rate than the first one. I can't compare graphics to waw cause I didn't buy it , however the graphics are a marked improvement over mw 1
 
He's not comparing the games as a whole, I'm pretty sure he's comparing certain parts of the game. ie: some parts of MW2 look better than WaW, but others look worse than MW1.

Off the top of my head, WaW did look a little better overall. Maybe the reasoning behind this is, IW had to develop the engine and game at the same time, whereas Treyarch inherited the engine and could focus mainly on developing their game.

It never looked worse than MW1, but it did have a few sections that looked no better than MW1. It seems that with 60 fps in a multiplatform environment, there are only so many visual updates the developers can give these games. But animation was the one thing that stuck out to me as a major improvement. When NPCs are going through a scripted motion (which is nearly all of the time), they animate very, very well.
 
game is fun so far. Haven't gone online yet cause I don't want my friend to get introuble for giving it to me early.

Darn, my pre-order is estimated to arrive November 20th :( (free shipping from Walmart with their $20 gift card deal which I used to get Up!).

At this rate MW1 might even get here before that, but that wouldn't be a bad thing ;)
 
He's not comparing the games as a whole, I'm pretty sure he's comparing certain parts of the game. ie: some parts of MW2 look better than WaW, but others look worse than MW1.

Off the top of my head, WaW did look a little better overall. Maybe the reasoning behind this is, IW had to develop the engine and game at the same time, whereas Treyarch inherited the engine and could focus mainly on developing their game.

But the new texture streaming engine alone, would see it look better than MW1 all the time, wouldn't it?
 
Well, my copy has been dispatched, so I should be getting this soon, hopefully by the end of the week.

Anyone care to share what's about the third person view? Is there really one and if yes, how is it implemented into the game (SP or MP wise)?
 
My copy arrived this morning before 9 GMT (thank you GAME and Parcelforce) and, a little over six hours later, I've finished the single player campaign.

The single player campaign is every bit as polished the previews have suggested. COD4:MW was a great ride but MW2 ups the ante is every single way and the pacing is great. The only criticism I can level at the game is the story goes way beyond what is credible. Anybody who watched 24 start out from credible, albeit unlikely, in season 1 to crazy unbelievable by season 3 will know what I mean but that's not to say the story is bad, it's good, just unbelievable.

Graphically its noticeably better than MW, but a long ways away from Killzone 2. There looks to be a lot more going on screen and some of the missions give you much more scope to navigate the terrain - to a degree, it's no Far Cry 2. Framerate is as solid as MW and some of the new weapons are pretty cool although the NVG image looks really washed out compared to MW. As with previous games the audio and, particularly the voicework, is fantastic.

Infinity Ward has not disappointed this gamer :)
 
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Question: Can we opt out of killing civilians?

I want to know so I can skip that part if you do.
 
At the very start the game warns you that there are scenes which some may find disturbing and you are given the option to opt out. I selected include them and then the second option which was not to be bugged about this again (it tells you can be change this through the pause/options settings).

Weasely spoiler preserving explanation: there is part of an early mission where you accompany a faction who are killing non-combatants but you do not have to shoot, you can hold fire.

There is obviously a context as to why you are there - once you play the game it will be clear and make sense.
 
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I dont think there is anything inherently bad about playing through the eyes of a terrorist. In fact im quite looking forward to playing that part to see how it effects me emotionally.
 
Comeon a little friendly fire never harmed anyone
Ive never played a call of duty game, so I suppose I better try this out on the PC
 
Darn, my pre-order is estimated to arrive November 20th :( (free shipping from Walmart with their $20 gift card deal which I used to get Up!).

At this rate MW1 might even get here before that, but that wouldn't be a bad thing ;)

I did send it out ! Should get it this week , I picked cheap mail !
 
You dont have to shoot any civilians whatsoever in that level.
Secondly, the parts of the game that look average (or no better than MW) are the areas with large, open fields of static vegetation and no weather effects. The game looks the best in busy, lively environments. Suburban America and Washington DC look great, but the best looking part of the game, or at least the area with the most visual impact, is definitely one of the levels in the last part of Act II. The intro to it is absolutely breathtaking.
 
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In the end, is there really any difference to made between terrorists and soldiers? Both act under orders. Both kill lots of civilians. Both act for the percieved greater good. Only difference is resources and outlook upon the world. Poor resources obviously changes the way you can fight.
I understand what you're trying to say with regards to the game, and I agree but really, dude, terrorists are nothing like soldiers. How many terrorist organisations uphold the principle of the Geneva Conventions? Sure, some atrocious acts have been committed by legitimate Government forces but in any disciplined force, that is the exception, rather than the rule.

I played through the mission but chose to hold fire. However had I chosen to open fire,. at worst I would only had killed a fraction of non-combatant characters that would typically fall as collateral damage in a game of GTA.Killing innocents / non-combatants isn't new. In PS3 gams I've played in the last year or two you can do it in inFamous, Fallout 3, Assassin's Creed, Oblivion - probably more.
 
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