Love_In_Rio
Veteran
So if we add eSRAM to a 680GTX it'll perform at the level of a 880GTX? Why even bother with new architectures, release a non eSRAM version of your GPU, wait a while, release a version with eSRAM, rename the GPU and profit.
To think MS discovered this before AMD or Nvidia. Blows my mind!
If you add ESRAM to a 660GTX it will not run an unreal engine 3 better than a 680GTX because the shaders are not as data access heavy as directx 11 ones, and in this case the more number of ALUS of 680 would rule.
If 780GTX is a 680 with 32mb of ESRAM you still wouldn´t run unreal engine 3 games better and so people would see that in the reviews and say... what a shit. But what about unreal engine 4, suppossely a directx 11 only engine with GPGPU effects, like lighting, particle physics and so on?. Then...yes, improvements all around for sure.