Apparantly the PSP2 exists.

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Ok, it's just a demo. Not porting Y4 to PSP2.

EDIT: The MGS4 video looks better than the Y4 one: "This game used the model data and environments from PS3, and it was exported directly to NGP"
 
Hideo envisions using the exact same game on the PS3 and the NGP. You play the game on your PS3 at home, and out and about you play the same game and same save on your NGP. A beautiful dream, indeed. "This dream is going to come true in the near future, and right now I'm working on this project. I'm sorry right now I can't disclose further information, but I'd like to present what we're doing at E3."

Now that's impressive. Play the same game on the handheld with slightly lower resolution and graphics, but not much, and then continue playing it on the PS3. Only problem is how they'd get 35 gigs of games on the PSP2.
 
Now that's impressive. Play the same game on the handheld with slightly lower resolution and graphics, but not much, and then continue playing it on the PS3. Only problem is how they'd get 35 gigs of games on the PSP2.

New Game Media, obviously... :LOL:

I imagine the cloud playing an integral part in this. They could/would have to go with lesser art assets, or perhaps the NGM only installs the main executable(s) which dynamically pulls down scaled down assets from the cloud upon startup into a local cache. It could be updated/streamed as needed during the natural game progression.
 
SONY COMPUTER ENTERTAINMENT ANNOUNCES

ITS NEXT GENERATION PORTABLE ENTERTAINMENT SYSTEM

Ultimate Portable Entertainment System Makes Its Debut This Year,

Further Expanding the PlayStation® Business in the Portable Gaming Market



Tokyo, January 27, 2011 - Sony Computer Entertainment Inc. (SCE) today announced its next generation portable entertainment system (codename: NGP), which delivers the ultimate portable entertainment experience. NGP will make its debut at the end of the year 2011.

NGP is designed to offer unparalleled interactive entertainment that is only possible on PlayStation®. This new system offers a revolutionary combination of rich gaming and social connectivity within a real world context, made possible by leveraging SCE's experience from both PSP® (PlayStation®Portable) and PlayStation®3 (PS3®) entertainment systems.

Deep and immersive gaming is at the core of PlayStation's DNA, and NGP is the latest embodiment of this vision. By having both Wi-Fi and 3G network connectivity, together with various applications, NGP will enable infinite possibilities for users to "encounter," "connect," "discover," "share" and "play" with friends wherever they are. Within the device are a range of features that provide a genuinely cutting-edge, next generation ultimate portable entertainment experience.

* l Stunning OLED and Revolutionary User Interface

NGP incorporates a beautiful multi-touch 5-inch organic light emitting display (OLED) as the front display. A high-performance CPU / GPU combined with OLED enables rich, visually striking graphics never seen before on a portable entertainment system, for both games and other digital entertainment content. The new system also incorporates a unique multi-touch pad on the rear, and together with the front touch display, NGP offers new game play allowing users to interact directly with games in three dimension-like motion, through "touch, grab, trace, push and pull" moves of the fingers.



* l Super Oval Design and Dual Analog Sticks

While succeeding the basic design philosophy of PSP, NGP adopts the Super Oval Design form factor, created to fit comfortably in users' hands. For the first time, a portable entertainment system will feature two analog sticks, which enable a wider range of game genres to be brought into the portable experience.

* l LiveAreaTM

Every game title for NGP will be provided with a space called "LiveAreaTM" where users can share the fun and excitement with other players. Users will have access to the latest information of games provided from SCE and 3rd party developers and publishers through PlayStation®Network. Additionally, NGP users will be able to view an "Activity" log that is constantly updated with accomplishments from users who are playing the same game, which in turn can trigger active real-time communication among users.

* l Near



SCE will also provide location-based services on NGP as part of the basic features utilizing PlayStation Network. The new application called "Near," developed specifically for this service and the network, will be pre-installed in the system to let users find out what their friends in the vicinity are playing now or what they were playing recently. Users can meet their friends and new players virtually, regardless of what games they are playing, simply by sharing their game information across different dimensions of time and distance.

* l New Game Medium



NGP adopts a new game medium, a small flash memory based card, dedicated for NGP software titles. Taking advantage of the flash memory feature, this innovative card can store the full software titles plus add-on game content or the game save data directly on to the card. By adopting flash memory based card, SCE will be able to provide game cards with higher capacity in the future, allowing developers to store more game data to deliver rich and immersive games.

NGP will also come equipped with two cameras on its front and rear, as well as three motion sensors, gyroscope, accelerometer and electronic compass, all of which are designed to enable users to enjoy the world of entertainment that is linked with real life experiences.



PlayStation®Suite (PS Suite), announced today, will also closely coordinate with NGP. The newly developed and released game content for AndroidTM based portable devices can also be enjoyed on NGP. As a result, users will have access to not only the most leading-edge content, but also some of the more casual experiences that typify the mobile market place.

SCE will vigorously promote NGP towards the launch as the next generation portable entertainment platform and deploy various measures to further expand the portable gaming market.





?Next generation portable entertainment system (codename: NGP) ?

CPU


ARM® CortexTM-A9 core (4 core)

GPU


SGX543MP4+

External Dimensions


Approx. 182.0 x 18.6 x 83.5mm (width x height x depth) (tentative, excludes largest projection)

Screen

(Touch screen)


5 inches (16:9), 960 x 544, Approx. 16 million colors, OLED

Multi touch screen (capacitive type)

Rear touch pad


Multi touch pad (capacitive type)

Cameras


Front camera, Rear camera

Sound


Built-in stereo speakers

Built-in microphone

Sensors


Six-axis motion sensing system (three-axis gyroscope, three-axis accelerometer), Three-axis electronic compass

Location


Built-in GPS

Wi-Fi location service support

Keys / Switches


PS button

Power button

Directional buttons (Up/Down/Right/Left)

Action buttons (Triangle, Circle, Cross, Square)

Shoulder buttons (Right/Left)

Right stick, Left stick

START button, SELECT button

Volume buttons (+/-)

Wireless communications


Mobile network connectivity (3G)

IEEE 802.11b/g/n (n = 1x1)(Wi-Fi) (Infrastructure mode/Ad-hoc mode)

Bluetooth® 2.1+EDR ?A2DP/AVRCP/HSP?
 
Phew, i am glad that the 3DS was announced first so we don´t a shitload of Internet crap when the battery time is released :)
 
Phew, i am glad that the 3DS was announced first so we don´t a shitload of Internet crap when the battery time is released :)

What do you mean? If both have rather short battery play times and charge times longer than their battery play times, then they both deserve the consumer angst and rightfully so.
 
Need time to digest. Playstation Suite could be interesting.

Kaz hid all the network news (e.g., PSN, 3G, Qriocity). Probably pushed to E3. I suspect the on-the-go PS3 gaming is also based on network "play".
 
It seems clear to me it runs Android with a custom Sony UI and their proprietary App Store with more stringent technical requirements. Unless Sony decides they have an interest in blocking voice, I would expect Google Voice or Skype to be available.
 
I think they show most of the stuffs that is relevant to the JP market today, even COD is included since Black Op did surprisingly well lol. And UE3 just to show off the 3rd party middleware. Everything looks great to me, only thing left is the price + battery life that I am worry about....
 
It seems clear to me it runs Android with a custom Sony UI and their proprietary App Store with more stringent technical requirements. Unless Sony decides they have an interest in blocking voice, I would expect Google Voice or Skype to be available.

PlayStation Suite is on Android, certainly, but I doubt NGP is. Android is licensed under terms that would require Sony to release the source code for the kernel and kernel-mode driver components they distribute, since Android is Linux-based.
 
It seems clear to me it runs Android with a custom Sony UI and their proprietary App Store with more stringent technical requirements. Unless Sony decides they have an interest in blocking voice, I would expect Google Voice or Skype to be available.

What clues did you find ?

I have no theory or speculation yet.

It seems that Kaz wants to draw a line between general portable games (so called Playstation Suite), and marque Playstation games (The PS3 and PSP2 ones where game progress can be shared).

In general, the naming is a mess.
 
Playstation Suite requires a minimum of Android 2.3 devices.

In providing the PlayStation experience on Android based portable devices, SCE will commence a "PlayStation®Certified" license program for hardware manufacturers. Through this program, SCE will offer necessary support, including development support as well as logo licensing, to ensure the delivery of PlayStation quality experience across various devices.

On the software front, SCE plans to provide PS Suite content within this calendar year, starting with original PlayStation games*2 (PS one® classics) that will allow users to enjoy "PlayStation quality" gameplay on their Android based portable devices. SCE also plans to open PlayStation®Store where users will be able to download content in an easy to use environment, directly via the Android based portable devices. Moreover, SCE will provide a new game development environment in an effort to ensure new and compelling content is delivered on PS Suite, which will also offer opportunities for a wider base of developers and publishers to further expand their business on various portable devices.

Newly developed content for PS Suite can also be enjoyed on the next generation portable entertainment system (codename: NGP), which SCE announced today. Users who have never experienced PlayStation content can get a taste of the PlayStation experience through PS Suite and from there, they can enjoy the ultimate portable entertainment experience that is only possible on NGP.

Back to the topic, do anyone find out what kind of tv out options PSP2 device might have?
 
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