zurich said:9 and 1/2 hours?????
I beat it the second time through in 4 1/2 hours, w/o skipping cinemas
Sprumped up = Spruced and bumped up.london-boy said:.... the detail is "sprumped up" (guess where i got that word from and u'll win a teddy bear) ....
noperabidrabbit said:Sprumped up = Spruced and bumped up.london-boy said:.... the detail is "sprumped up" (guess where i got that word from and u'll win a teddy bear) ....
Did I win?
I didn't know you could use the shield! As against previous Anubis it didn't work I thought it's be out of order, then again Yehuty does have its basic lasers functional again...Grall said:I dunno if Aumaan Anubis is harder or not, but the trick to beating him is to do a homing laser attack whenever he tries to fire a burst, use your shield to stop his zig-zagging red lines, zero-shift in close and slash with your sword. Do a regular attack first (just attack with square, slash wildly). He will start to block with his hexagon tiles that follows him around. When he does that, do a burst-slash to break through his block.
He should die eventually.
*G*
Are you talking about the tearing or is it something more serious?the only problem is, VSync must be turned off for some reason (like it was in MGS2 and some others) so that gives some weird effects, still NOTHING to be worried about, u can hardly see it...
rabidrabbit said:Is the final boss (Aumaan Anubis) much harder in PAL version than it was in JP and US versions? I'm playing on Normal.
I've read that it should be easier to beat than the Anubis before it, but I'm having difficulties getting the slashes to hit it.
I can beat it onto the red health, but then it starts to shoot those red zigzagging lines that trap me and bursts that finally drain my health to zero.
Really like this game a lot, it's a bit of old-xchool gameplaywise, as you must learn many the bosses' patterns in order to beat them. At first they seem impossible, but after a few tries you learn their weaknesses. It's refreshing to see a game that forces you to pay attention, too many games give you the option to either learn to play 'properly' or just cheat by bashing buttons madly. I'd already almost forgotten how good it feels when you finally beat a hard boss.
rabidrabbit said:The 'Polygon Demos' are Konamis name for the realtime story sequences.
There are no other 'Polygon Demos'.
Even in the manual the in-game realtime movies are called 'Polygon Demos'
I don't know which of those movies (Polygon Demos) were new for European Special Edition.
So, don't waste your time looking for those elusive 'Polygon Demos' london-boy