Why should the end-user care about what sacrifices I had to make for DVD if they enjoy their experience?
To give perspective to this quote ,just place yourself for a minute in the boots of the developper.
Then , i know at least of a game developper where that sacrifice was not an option considering the quantities of data it is relying on.
If there is more space , it will be used.
I'am also curious to see how megatexture will handle multiplateform.
I think the point I'm trying to make is that you for a large part won't see how DVD will affect you, much less multi DVD games. And again, that most won't care, because they won't know any better. Developers will avoid making multi-DVD games as much as possible. The sacrifices that will be made won't be visible on the 360, and you will only be able to see them if you are willing to look at other platforms.
If you stay within the context of the 360 alone, then I simply don't think multi-DVD games will affect 360 owners a whole lot, simply because they won't be there all that much, JRPGs excepted, apparently. There might be more content that is downloadable only, and you might need your HDD a little bit more, so it could affect 20GB owners at some point. Ditto for owners of Arcade and other non-HDD SKUs - they may need a HDD a little bit sooner.
Worst case scenario, the PS3 will come back and become bigger than 360, and/or the PC platform develops into something that needs more data than currently. Multi-platform developers will then be stimulated to compete more with PS3 only developers, and may be tempted to use more of the BluRay/HDD. The biggest (saleswise) of those could end up being ported to 360, with compromises, or they could be released later, and/or lead to more multi-DVD releases. Other games simply won't be ported over. But that is, again, only if PC/PS3 somehow regains the lead.
Function, I understand your objection, but really. My posts aren't THAT dominating, are they?
Anyway, let me stress my point, which is that most of the effects of multi-DVD games simply won't be felt by 360 owners, because they won't be there outside the context of the 360. The 360 will get great games that will make do with the DVD drive. And 360 owners will make do with what they've got. It's a bit like the GameCube still getting it's fair share of multi-platform games, even though it didn't have a DVD drive, and the 360 is likely to have a far more prominent position in the games market than the GameCube ever did.
It's sure a good thing for the PS3 that the 360 doesn't have a BD drive. If all the multi-platform games already look better on the 360 now, I can only imagine how much bigger the gap in quality would be if the 360 had a BD drive.
Every platform has limitations, every developer works within them. But if you would care to read the thread its about how multi DVD games would affect the user. It was not supposed to be a VS thread, but you can't seem to enter a thread without running up the Sony flag.
So? It would have allowed some very big and impressive multi-player games. And the 360 would have been much quieter. If that would have meant that the 360 became a better system, and its games stand out even more above PS3 games than they currently do (though I strongly agree with Criterion's podcast here about the reasons why), then so much the better.
Shame that my posts are regarded with so much bias these days. I sense much whoosh in this thread. I stand by my previous post, which addresses the OP a lot more than some other posts in this thread, and rather fairly to the 360 too. Shame that all some people can get out of it is 'Did you just compare the 360 to the Gamecube??'.
Anyway, my first post in this thread was a big mistake. The irony in it was lost on nearly everyone, so it clearly was a bad post (no matter how smart the writer things he is, his audience is always right - if no-one gets it, it was badly written)
You don't come across as a very objective person. Whether or not that is your intent . . . well, only you can know for sure.Shame that my posts are regarded with so much bias these days.