XBOX2 graphic chip really using embedded DRAM?

JVD <shakes head> You can't really be serious that it's not a foregone conclusion that the R500 is based on 90nm? Anything better than that is wishful thinking.

Tommy McClain

They can use 80nm or mabye even 65nm

IF Xbox2~Xenon main memory bandwidth is under 30 GigaBytes per second, then it is essential that there be another pool of higher bandwidth memory. eDRAM or some form of embedded memory. not counting the usual caches found in all CPUs and GPUs

If the system is shipping end of 05 i would expect them to put in 700mhz gdr ram . That shouldn't be very expensive (they are using 660mhz in the x800xt pe ) or perhaps they will use a fatter pipe
 
AzBat said:
But I was arguing with you that it would be a step backwards. I showed you evidence that during the development of the Xbox 1 that FSAA was available on games at the time and Microsoft still didn't offer FSAA always on. If Microsoft offers it always on for 480i/p then it should be a step forwards, not backwards.

...

I thought the talk was centered around 4x FSAA for free. I can't see how FSAA could be free in HD modes. I just assumed you wanted 4X FSAA always on in HD modes even with the loss in performance. Devs would rather make the decision themself whether or not it's worth sacrificing speed for it.

...

I wasn't saying that FSAA would be wasted on HD, but that developers might think FSAA on HD modes would be wasting performance.

Tommy McClain
Good deal. I knew you had a point I just wasn't seeing.
 
Somebody mentioned the Bitboys? Ok, so, if we believe ye olde 3D forums rules, this thread is officially doomed! :p

jvd said:
They can use 80nm or mabye even 65nm
By the end of this year, TSMC might do some "risk production" with their 65nm process, but there's very little chance to see them using this process for mass production. BTW I don't think TSMC has a 80nm CMOS process.
 
By the end of this year, TSMC might do some "risk production" with their 65nm process, but there's very little chance to see them using this process for mass production. BTW I don't think TSMC has a 80nm CMOS process.

we shall see . we got what at least 8 months of speculation to sit though ?
 
Vysez said:
Somebody mentioned the Bitboys? Ok, so, if we believe ye olde 3D forums rules, this thread is officially doomed! :p

jvd said:
They can use 80nm or mabye even 65nm
By the end of this year, TSMC might do some "risk production" with their 65nm process, but there's very little chance to see them using this process for mass production. BTW I don't think TSMC has a 80nm CMOS process.

Bitboys seems verymuch alive....

http://www.bitboys.com/g40.php

And
Bitboys Demonstrates Mobile Graphics Hardware Solutions at 3GSM World Congress 2005, Cannes

(Espoo, Finland - February 2, 2005) Bitboys, a provider of graphics hardware IP solutions for wireless and embedded devices, will demonstrate its G34 and G40 graphics processors at 3GSM World Congress 2005, held at Palais des Festivals, Cannes, France, from February 14th to 17th, 2005.

So in a few weeks we know if they actually show up demonstrating some stuff....

There is also suppose to be a deal with NEC with the G32 but I didn't see any products using it??

So is the R500 going to have Embedded ram well it seems to look that way there are to many leaks and rumours ... and usually there where is smoke there is a fire...

I would be happy with fsaa already that is something I really mis on the current consoles...
 
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