Embedded DRAM makes inroads into SoC devices: A look into PS2 & X360 eDRAM

Farid

Artist formely known as Vysez
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This month, presents a special preview of the January edition of Chip Forensics, an online column by Dick James, senior technology adviser at Chipworks, a specialty reverse engineering company that takes apart ICs and electronics systems in order to provide engineering information for its customers. In this column, James examines the graphics chips in game systems that have started using embedded DRAM, specifically, the Sony PlayStation 2 (PS2) and the Microsoft X-box 360. He chose these two chips, both 90nm technology devices, because they reflect the process split in commodity DRAM, with some products using capacitors formed by trenches in the substrate (“trench” DRAM) and others building the capacitors above the substrate surface (“stack” DRAM).

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Interesting read for those who are looking to to learn more about embedded memory solutions used in consoles.
 
Interesting read. I'd imagine that the Wii and GCN utilized a stacked process as well considering they're also using NEC's eDRAM process. A little odd though that he mentioned the EE+GS having 72Mbit of eDRAM (instead of 32Mbit)...
 
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