ALL discussion that isn't Xbox Series X has been moved to the Tifa thread: https://forum.beyond3d.com/threads/xbox-lockhart-general-rumors-and-speculation-spawn.61679/
Isn't bandwidth of those optical connections pretty limited also?agreed. I'm actually one of those that use optical because my old 5.1 amp doesn't support anything else. But the Tv has multiple HDMi inputs and an optical out passthrough so it suffices. Any modern amp in the 2010s would have had HDMI as an input. Any new TV would support optical out pass through as well.
there are modern amps that don't support HDMI as well. Depends on the type of amp you are buying. Some people only listen to stereo, like my Peachtree I have upstairs, and it only supports USB, analog and optical, whereas some home theatre amps will be supporting anywhere between 1-6 HDMI connections as well as others.Isn't bandwidth of those optical connections pretty limited also?
At most probably only get up to dts and none of the HD formats.
Maybe ok for headphones, but hooking up to amp? If you've got an old amp that your more than happy with, it's a shame, but xbox is probably one of the last devices to support it anyway.
Obviously prior to next gen
Guess I'm wrong, I thought there was an inherently low protocol bandwidth that the optical cable used, so that even bitstreaming you wouldn't get HD audio through it.So I guess it depends. Xbox can do everything over optical AFAIK. Just set it to bitstream.
You're not wrong.Guess I'm wrong, I thought there was an inherently low protocol bandwidth that the optical cable used, so that even bitstreaming you wouldn't get HD audio through it.
Get a dirt cheap HDMI audio extractor box off amazon. Job donemaybe, my mate is a bit upset about it’s exclusion but maybe he’s in a minority
- Playing an Atmos-encoded Netflix movie on an Apple TV HD (4th gen, non-4K) connected to an Atmos-capable A/V receiver. In this scenario, the Apple TV is the weakest link: It doesn’t support Dolby Atmos. You’ll be limited to 5.1 Dolby Digital Plus surround sound.
That's weird, as ddp still runs under 1mbps, and optical cable can deliver DTS that have more than 1mbpsbecause optical connections cannot cope with the higher bandwidth requirements of Dolby Digital Plus.
Yeah, and that's the easiest upgrade the can do, though it remains to be seen what the OS reserve is on the PS5. Might be more than the XSX, might be less.On this note: the effect of running this setup would only provide diminishing improvement over the existing setup in terms of bandwidth sustainment. I’ll be frank in thinking that it barely would improve things. Edge cases or poor programming I suppose.
Though an additional 4 GB capacity would increase buffers dramatically. So where XSX falls short of PS5 ssd speed, with additional storage it can just hold more in memory at a single time.
Hmm.Nextgen is going to be very interesting to see for MS. Then having the strongest console and seeing their investment of the new studios will make a very healthy competition for gaming. I can’t personally wait to see games like the next Forza horizon using those 12TF to the fullest
Yeah. Their past two consoles have launched out of step with DX. 360 with DX 9.5 just before DX10 showed up, and X1 with DX11 only for DX12 to show up later. This is the first time they are in lockstep with a DX revision. The console is looking good. Just want to see what the games look like.Hmm.
For me the most exciting thing is that managed to baseline DX12U equally across the PC and console space as a new beginning point for graphics. That step in baselining features is much more significant than raw power.
Xbox One does support DX12 features.Yeah. Their past two consoles have launched out of step with DX. 360 with DX 9.5 just before DX10 showed up, and X1 with DX11 only for DX12 to show up later. This is the first time they are in lockstep with a DX revision. The console is looking good. Just want to see what the games look like.
Not at launch, it had a bloated dx11 based driver.Xbox One does support DX12 features.
DX12 was not released untill after the launch of XB1.Not at launch, it had a bloated dx11 based driver.
This was improved to something called Mono I believe. That was actually console grade with better draw call performance, Dx 12 came after that.
Some history I found.
https://www.eurogamer.net/articles/digitalfoundry-2015-evolution-of-xbox-one-as-told-by-sdk-leak
That's the point.....This will be the first time an Xbox is launching in lockstep with a major DX version.DX12 was not released untill after the launch of XB1.
the oh xbox is just halo and forza meme is going to die off really fast this gen. MS has been building up their studios a lot and so far what we have seen are just projects that were near completion when studios were bought. But a lot of stuff will be announced this year and early next yearNextgen is going to be very interesting to see for MS. Then having the strongest console and seeing their investment of the new studios will make a very healthy competition for gaming. I can’t personally wait to see games like the next Forza horizon using those 12TF to the fullest
My point was that the XB1 was not stuck with an older version of DX. It was built to have hardware support for DX12 so when it was released on PC it was available on XB1 as well, at the same time.That's the point.....This will be the first time an Xbox is launching in lockstep with a major DX version.
hmmm...My point was that the XB1 was not stuck with an older version of DX. It was built to have hardware support for DX12 so when it was released on PC it was available on XB1 as well, at the same time.