The Xbox One S is within 4% size of the PS4. It just appears to be bigger because it's slightly wider. The PS4 has junk in the trunk (deeper than it is wide).
This is flawed. The PS4 is slanted, the length of each side is also 27.5 cm like the width so the actual volume would be lower than that. The sides of the PS4 are a parallelogram with a base of 27.5 cm and height of 5.3 cm.http://www.icxm.net/x/xbox-one-s-smaller-than-playstation-4-by-miles.html
Ps4: 4445 cm^3
Depth 30,5 cm
Height 5.3 cm
Width 27.5
XB1s: 4444 cm^3
Depth 23.1cm
Height 6.5cm
Length 29.6cm
It's up to 9 FPS just in DF's limited testing right? Of course, 6% is never going to buy you miracles...
Combine it with all the other niceties, though.None of which appeal to me that much. Just wish it was black.
Some judicious selling/trading of old Xbox one you should be able to get it for $100 or something. The Scorpio thing is probably a bigger reason to wait.
As usual Microsoft isn't shy about buying favor. I notice literally almost every two bit game/tech youtuber has a S unboxing today, which means MS sent them all freebies.
Also, in one unboxing I saw that the PS4 is still substantially smaller. I thought they were similar size now. Crazy.
Also, in one unboxing I saw that the PS4 is still substantially smaller. I thought they were similar size now. Crazy.
Your method is flawed. Clearly you need to use the water displacement measurement system.This is flawed. The PS4 is slanted, the length of each side is also 27.5 cm like the width so the actual volume would be lower than that. The sides of the PS4 are a parallelogram with a base of 27.5 cm and height of 5.3 cm.
Volume of PS4: 27.5 * 27.5 * 5.3 = 4008 cm^3
Water will fill insides. Just calculate a simple triple integral.Your method is flawed. Clearly you need to use the water displacement measurement system.
Nice!
DF has a couple of articles. It has a faster GPU for one thing.
http://www.eurogamer.net/articles/d...as-a-gpu-overclock-and-we-have-benchmarked-it
GPU Clock 914MHz vs 853MHz
Compute Performance 1.4TF vs 1.31TF
ESRAM Bandwidth 219GB/s vs 204GB/s
Not all performance limitations are GPU-based in nature. Returning to Hitman, the Paris stage is NPC heavy and all of those characters, simulated AI and animation don't come cheap. The performance limitation here is CPU-based, and watching the footage unfold it's interesting to see the fits and starts with One S as it pulls ahead of Xbox One, then returns to parity in a fascinating battle of the bottlenecks. It should be noted that this stage also sees Xbox One pull ahead of PlayStation 4 by a margin of around nine per cent.
Our penultimate test is a bust. Fallout 4 could surely use some of that extra refinement offered by the Xbox One S's GPU boost, but the end result is an uncanny match between the two iterations of Xbox One hardware. In some cases, the frame-drops are literally identical, suggesting a memory or CPU bottleneck - something the additional GPU power is not going to address.
That white plastic molding looks very high quality and high precision. So much that when renders were leaked I thought it was fake because the seams are so clean they are invisible.
Overly tight power supply design, I can't see where it gets it's air. The most heat sensitive components are the caps and they are squeezed flat on the mosfet heat sinks. It would need a high efficiency PS not to burn those caps. Or air is sucked from it, which would need a high static pressure, which this fan doesn't have at normal RPM. It could explain why it's not more quiet. Same fan/heatsink/pipes on a 33% lower wattage should have made this much more quiet.
Just put it at the top of the stack. Anything you'd put on that high-gloss plastic case would scuff the finish anyhow, so why would you stack stuff on it?Still not stackable