Valve's future console plans
So I was sitting in an aircraft with nothing to do, and I started thinking about the future of console gaming and I think Valve has the opportunity to achieve what MS have wanted since the launch of Xbox.
Steamdeck has been a success and devs and publishers seem to make sure that games work well on that device and the SteamOS+Proton combo. It is also an extension of the Steam eco-system and a future competitor to portable game consoles like Switch.
So Valve is most probably currently planning to enter the stationary console space with Steambox 2.0. They would have to do very little work to get the UX to feel good as a console and it would probably be a market equal market to the portable console market.
But the best thing (from Valve's perspective) is that moving forward, Valve does not have to be involved in hardware production and distribution. Instead Valve can just certify any manufacturers devices (which just require that drivers are available in mainline Linux) and then allow manufacturers to install SteamOS and slap on a sticker saying "Certified for Steam!".
It does not matter (from Valve's perspective) that you can use the devices for a lot of other stuff than Steam because >90 % of all usage will probably be Steam gaming and almost every use will buy games from Steam.
I think this will be a pretty big success and a big competitor to MS (and to a smaller extent Sony). It will also solidify Valve's standing in the PC gaming space even more. If only I could buy some Valve stock....
So I was sitting in an aircraft with nothing to do, and I started thinking about the future of console gaming and I think Valve has the opportunity to achieve what MS have wanted since the launch of Xbox.
Steamdeck has been a success and devs and publishers seem to make sure that games work well on that device and the SteamOS+Proton combo. It is also an extension of the Steam eco-system and a future competitor to portable game consoles like Switch.
So Valve is most probably currently planning to enter the stationary console space with Steambox 2.0. They would have to do very little work to get the UX to feel good as a console and it would probably be a market equal market to the portable console market.
But the best thing (from Valve's perspective) is that moving forward, Valve does not have to be involved in hardware production and distribution. Instead Valve can just certify any manufacturers devices (which just require that drivers are available in mainline Linux) and then allow manufacturers to install SteamOS and slap on a sticker saying "Certified for Steam!".
It does not matter (from Valve's perspective) that you can use the devices for a lot of other stuff than Steam because >90 % of all usage will probably be Steam gaming and almost every use will buy games from Steam.
I think this will be a pretty big success and a big competitor to MS (and to a smaller extent Sony). It will also solidify Valve's standing in the PC gaming space even more. If only I could buy some Valve stock....