Latest October games for Xbox Games Pass:
SINNER
>OBSERVER_
Dead Island Riptide
Hello Neighbor
OUTLAST
SINNER
>OBSERVER_
Dead Island Riptide
Hello Neighbor
OUTLAST
ID@Xbox Game Pass, a stream highlighting great indie games coming soon to Xbox Game Pass, premiering March 26 at 9:00 AM PDT. In this show, you can expect to learn more about some of the hottest ID@Xbox titles coming to Xbox Game Pass with new reveals, gameplay highlights, and conversations with the developers. Fans will be able to check out our first ever episode here.
"we initially thought it could cannibalize our other sales or what’s that gonna do, and actually it was just the opposite. It was something that lifted sort of all of our sales because we found that we found a lot of new audiences. We found people who tried the game who wouldn’t have otherwise tried it, they might not have understood the genre… It has really become a super-important part of our ecosystem because it’s just really discoverable.”
I think if you look a few years ago, a team of our size, even taking a swing at Oxenfree — a single-player fairly short experience — was semi-risky, and fortunately, the game paid off.
Yet, now working with you on Game Pass, we get to find a much larger audience in a way that isn’t “how do we jam this game full of free to play mechanics” which is something that really doesn’t jive with the creatives for it.”
the Game Pass team is looking at ways to give subscribers advance notice about games that are going to be removed from the service. The challenge is that they have to be “really respectful of the gamer” when sending notifications so that they’re not spammy.
There are a lot of questions about various elements like placing those notices in the user interface so that they aren’t seen as ads. They’re trying to find the right way to communicate this kind of data effectively and respectfully.
How do video streaming services communicate this?
They don't. I had a series taken down from Prime while I was mid-way through it.How do video streaming services communicate this?