london-boy said:
Heh, imagine slashing away in a field full of enemies like that.... SCHWEEET.
Then along with our more realistic physics we can have some realistic damage modelling and the game can simply become "See how long you can last", we'll all be back in this forum posting "Dude, I managed a whole 18 seconds before being chopped into bloody pieces", "That's amazing, I only managed 7 before the 7,368 enemies nearby noticed my stupidly flashy (player modelled) armour and cut me to ribbons".
If they do manage to get fully interactive fields of characters like this though there are going to be some incredible games in the next generation.