Xbox 360 Motion Controller: Too late?

Microsoft has always taken a software platform approach. It is likely the new controller capability will be integrated into the entire Xbox 360 experience (like Wiimote).

OTOH, Sony's SIXAXIS capability is only available in selected games today. They should be wacked on the head by Microsoft providing an easy to use (possibly point-n-click) interface for the built-in DVD player, shopping, move download, IPTV, etc. :yes:
 
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A bit late for April Fool's ? :|

And uh... where's the other half?

It'll be a nice SKU if bundled with Arcade for the same price as Wii. Probably Rare's next game will be the launch title for this controller.

They should probably include it in every SKU if they want it to propagate decently.
 
If they had good software for it, it will be a "success" in that it will be profitable and gamers will buy it. I'd buy a "Wii Sports with good graphics" for 360 if they released it. Before declaring the death knell, let's wait and see how good the games they make can be.

I don't think they can just release a waggle controller with a lame implementation and little support, because of course then it will (and should) fail. This is the very reason I didn't buy the Vision camera... it won't give me a good value for money gaming experience. MS are so hit and miss with these things it's hard to tell how good it can be.
 
Yeah, the biggest hurdle is not making it seem like a one-trick-pony (*cough*Scene-It*cough*). They'll need a killer app that will automagically sell, and then a steady stream of software to back it up (even if they end up being Wii-ports).

Heck, I'd have given it a better chance if it were somehow used in Halo Wars... or any console RTS.
 
And uh... where's the other half?

It's already including the analog stick and trigger. So why have another half? Remember this is Microsoft's idea of motion control. They're not going to completely rip-off Nintendo's idea. IMHO, I don't like the tethered part anyway. I'd rather it be completely wireless.

Tommy McClain
 
I don't think they can just release a waggle controller with a lame implementation and little support, because of course then it will (and should) fail. This is the very reason I didn't buy the Vision camera... it won't give me a good value for money gaming experience. MS are so hit and miss with these things it's hard to tell how good it can be.

I don't think you can say the Vision Camera was a failure. IMHO, it's probably the better add-ons due to Uno alone and the Vision Live Pack is an excellent value for new Live users.

Tommy McClain
 
I don't think you can say the Vision Camera was a failure. IMHO, it's probably the better add-ons due to Uno alone and the Vision Live Pack is an excellent value for new Live users.

Tommy McClain

Heh, I bought Uno the first day I got my 360 on Live. I don't need to camera to enjoy it at all, since it adds virtually nothing to the experience. If that's their version of a "good implementation" for the motion control experience - say, pack in Uno and let you drag cards to the deck via a patch - then they can count me out.
 
It's already including the analog stick and trigger. So why have another half? Remember this is Microsoft's idea of motion control. They're not going to completely rip-off Nintendo's idea. IMHO, I don't like the tethered part anyway. I'd rather it be completely wireless.

Tommy McClain

Oh I agree... I'd prefer the single handed control-scheme. I meant the sensor bar or whatever they're planning to use (the other half of the equation). :oops: i.e. would they be integrating it with the Live Vision camera to detect the motion or another device?
 
As we say in french "mieux vaut tard que jamais" should translate in something like "better late than never".

It could sell well if MS swallows some costs and bundle it with some games also coming to the wii.
Think about the last football game on wii, if MS makes sure the new the controller is bundled with the game then the editor will follow, they won't have to think to a new gameplay mechanic and they can leverage a bigger market.

If it costs Ms money, the 360 may start to look as Wii HD and thinking forward it could help limiting the impact that could have an early Wii2 launch. By the way if MS want to try the sooner the better ;)

EDIT some more though,
In France (and I don't know localized are their ads) MS really fail to give the 360 an strong identity.
They are in the middle of Sony and Nintendo, and they have a hard to identify themselves.
At this point why not copy Nintendo?
They can't afford something new, wiimote+nunchcuk has gain acceptance in consumers space and editors who start to find way to use it. And Editor won't design game-play for pad, sixais, wiimote, etc.
So it has to be a copy paste of the nunchuch, if possible perfected.

Sony has gained traction from its format victory and have some strong games coming. Sony has just introduce DS3 (I'm not even sure that it's available right now in Europe) I'm not sure they can offer something new now, they would have to wait some few.
If MS chose something really really close to nintendo offer, they somewhat set a standard, Sony would be left alone for sometime (in regard to costumers and editors).
If MS announce this @ E3 it could an incredible way to differentiate themselves (for sometime) from Sony offering!
Imagine Madden, fifa, pro evolution soccer, in their hd glory played with a wiimote, I don't even want to speak about the bunch of fps available on the 360 if MS manage to to make the device transparent to software (ie you can play all games without patch, the os would take care of it).

Think about some guy using a wiimote as a chainsaw while playing GeoW II, that would set Ms apart to whatever Sony offers.
So about the timing once again, the sooner the better!
And don't be greedy MS, subsidize for it a lot and push as much bundle as you can!!!

In fact thinking twice about it, it's really now and it would an outstanding way to break sony momemtum.
Huge opportunity there.

EDIT2
thank again about it.

It their best chance to gain mass market adoption! So the more I think about it the more I feel that ASAP should be their goal if they have some business sense.
The arcade is @199 euros and should be soon @199$ in US.
It just makes so much sense now that the wii has crushed the competition.
old heighties song "fight fire with fire"
 
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Heh, I bought Uno the first day I got my 360 on Live. I don't need to camera to enjoy it at all, since it adds virtually nothing to the experience.

Virtually nothing? Evidently you haven't played very much Uno. Some of my close friends on Live are because of my camera. Plus, how do you play strip Uno without one? LOL

If that's their version of a "good implementation" for the motion control experience - say, pack in Uno and let you drag cards to the deck via a patch - then they can count me out.

Go read the article again, the idea behind the controller is for everything, but there will games designed exclusively for the interface.

Tommy McClain
 
Oh I agree... I'd prefer the single handed control-scheme. I meant the sensor bar or whatever they're planning to use (the other half of the equation). :oops: i.e. would they be integrating it with the Live Vision camera to detect the motion or another device?

Doesn't sound like it will need the camera according to this...

There are also plans for the controller to interact with the Xbox Live Vision Camera, the source said.

He saying it as if the camera support is in addition to what the controller already supports. Maybe it comes with simple sensor, but you can use your camera instead if you have it? What I'm intrigued the most about are the 4 color LEDs at the top of the prototype.

Tommy McClain
 
still to early to Wipe it Out.

Shifty made that comment here: http://forum.beyond3d.com/showpost.php?p=1110449&postcount=6

I am sure we can find a long list of supporting games for SIXAXIS. Some are implemented rather well, but that's not my point though.

The SIXAXIS is certainly not a one-off controller like the Scene-it one. But at the same time being a built-in controller, I'd expect Sony to make use of it in XMB where it make sense. The standard gaming controller (PS3, Xbox 360 etc) is just too cumbersome to use in many areas.

Then again, usability generally takes a back seat so far. I am hoping one more vendor addresses it, then the only odd one one will feel more pressure. :devilish:
 
Anything that don't feel like a nunchuck is a waste of time and money IMHO.
It's MS strategy to make editors happy and somewhat free => same gameplay => leverage a bigger market => win win situation ;)
 
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IN which way Nintendo has protected itself in regard to patents, if MS comes with a copy and paste design (at least from an ergonomic point of view)?
 
There should be enough room to do something new, rather than derivative. MS has their own motion sensing experiments years ago. They should be able to start from a game or XBL (social gaming).

Sony should be able to start somewhere from their Blu-ray remote, or their existing SIXAXIS controller, or their Eye thing. >_<
 
I don't agree, every body that I know (in my age range) has tried and liked the wiimote nunchuck experience (boy AND girls).
This device has gain acceptance in no time and it's the main explanation of the wii success.
There may be room from something else just not now, it took a long to move from pad to something new.
Nintendo has fit the bill, the device is flexible enough so it can work as pad, remote, wheel, nunchuck, etc.

20 millions units of Wii are here to prove market acceptance for this new device.
Consumers likes standard, something they can get better on it (no matter the system), it's not like there no room for others inputs for some games, but the wiimote once describe as a gimmick is here to stay.
It's perfect fps which is leading genre for hardcore gamers.

And if Ms can legally provide something with the same feel, they would make it de facto a new standart as an input device in videogames.
Don't overlook this factor as it's huge, and it would put Sony in an awful situation till they forced to adapt the standard.
MS was telling everybody they would offer what consumers want (hd-dvd, why not brd whatever) 20 millions of costumers have made their choice clear.
Give consumers something new is cool, give them what they want is business.

And if they chose something not compatible gameplay wise with the wii they will have a some much tougher time convincing editors to back them up...

Once again, if MS comes with a wii mote, the device becomes a standard with all that it implies at editors choices level.
 
I don't know what we are debating about :)

The concept is not new. Nintendo embraced the concept and built a phenomenon and a whole family of peripherals around it. Doesn't mean MS and Sony can't improvise it for their own target audience.

Will they be as successful as Wii ? Probably not. Can it be a profitable venture ? If they think so, then that's enough to start in this direction. They will need to come up with something that really works though. I tried the Time Crisis Guncon yesterday and nearly threw it at the big screen TV in Fry's.
 
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