Worldwide Console Sales Numbers

I think he might trying to suggest that there has been 1.5 million+ xbox's scrapped due to RRoD.

Even if that were the case, those consoles would not show up in any of the figures - as they are neither shipped nor sold units.

As far as I know, neither MS nor its competitors release the number of "units produced by factory that are never sold". The numbers we have are for consoles that produce revenue; they aren't replacements and they aren't factory rejects.
 
These types of announcements are always more about PR than they are accounting.

I dont think you understand, MS and Sony's shipped numbers are in their yearly\quarterly financial reports.

Here is an example:

14_image.jpg


cant find the right pdf right now to give you proper numbers.
 
These types of announcements are always more about PR than they are accounting.
Sure, as far as SEC filings, for example, can be counted as PR. I.e. somewhere between 'not so much' and 'not at all'. A tiny bit of spin in the wording, perhaps, but fudging numbers would be outright illegal.
 
Here is an example:

14_image.jpg

PS1 colums are interesting and give some hope to PS3 bouncing back into the game as PS1 sales skyrocketed rather late after its introduction. Will FF13 do what FF7 did in 1997? or is the competition too hard for that to happen. Well no matter what happens, it's going to be interesting to see it all unfold.
 
I looked in MS' latest annual report for the shipped figures but could not find them. Could anyone provide a link?
 
I looked in MS' latest annual report for the shipped figures but could not find them. Could anyone provide a link?
"We sold approximately 4.4 million Xbox 360 consoles during the second quarter and approximately 5.4 million Xbox 360 consoles during the first half of fiscal year 2007." -Microsoft, Quarterly Report For the Quarterly Period Ended December 31, 2006.

"Since the Xbox 360 console was launched in November 2005, we have shipped approximately 11 million units." -Microsoft, Quarterly Report For the Quarterly Period Ended March 31, 2007.

"We shipped 6.6 million Xbox 360 consoles during fiscal year 2007 as compared to 5.0 million consoles during fiscal year 2006." -Microsoft, Annual Report For the Fiscal Year Ended June 30, 2007.

As pointed out many times previously there was obviously quite a bit of channel stuffing done by MS before Christmas (Q1-2, fiscal 2007) as the 1.2 million shipped worldwide in Q3-4 hardly even cover NA retail sales.
 
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What about that, then?
It's not like Microsoft would thak units from shops and then send them to customers with broken consoles... Let's be serious.

Probably suggested the replacement of broken360's that were already bought with new ones. That would increase the numbers shipped shown on paper and the difference between shipped and sold
 
PS1 colums are interesting and give some hope to PS3 bouncing back into the game as PS1 sales skyrocketed rather late after its introduction. Will FF13 do what FF7 did in 1997? or is the competition too hard for that to happen. Well no matter what happens, it's going to be interesting to see it all unfold.

PS2 column is just as interesting, if you ask me. Right now FY06+FY07 shipments for PS3 amount to 16.5, compared to 13.5 for PS1 and 10.6 for PS2. It's extremely likely that shipment figures are going to be adjusted downwards, but FY07 still has a fair bit of time to go and I expect the PS3 to end up close enough to the PS2, probably somewhere inbetween the PS1 and PS2.
 
I dont think you understand, MS and Sony's shipped numbers are in their yearly\quarterly financial reports.
No, what I am suggesting is when someone from Sony/Microsoft comes out and says we've shipped/sold this many, I am inclined to think it's PR bullshit.

I think they use two separate sets of numbers, one they use with the media (exaggerated numbers) and one they tell their accountants (the real numbers).
 
No, what I am suggesting is when someone from Sony/Microsoft comes out and says we've shipped/sold this many, I am inclined to think it's PR bullshit.

I think they use two separate sets of numbers, one they use with the media (exaggerated numbers) and one they tell their accountants (the real numbers).

DJ12, that is illegal.

You may use selective numbers (thats what they do talking about shipped instead of sold), but you may not make up stuff. (Talking about future goals however, is different, as thats just being optimistic)

If MS\Sony gave the wrong numbers in their financial reports on perpuse, i would become a millionare within a week if i looked at their cashflow reports and noticed it was wrong. Not only that, but pretty much the entire top management would get fired. Thats how illegal it is.

If MS says shipped means shipped to retail, then shipped means shipped to retail. If they say they shipped X amount, they shipped atleast that amount. Otherwise, they would get in trouble faster than you can say lawsuit.

And if you had access to Sony\MS financial reports, you would see that they match what they say to the public.
 
...I expect the PS3 to end up close enough to the PS2, probably somewhere inbetween the PS1 and PS2.

Seriously?

The biggest difference between ps1&2 vs 3 is ... well ermm ... there are too many to list just one!

price
competition
software library
launch timing
hype/marketing

I'm sure there are more I can't think of at the moment.

PS1 and 2 both were in very different ecosystems and were very different product offerings.



Price-
PS1 $300 ... followed by price cut to $200 (that's where that big sales spike came from btw)
PS2 $300 ... followed by price cut to $200 (that's where that big sales spike came from again, btw)
PS3 $500-600 ... I don't know when they will get to $200 ... but I imagine it may take them a bit longer to reach than PS1&2 ;)


Competition-
PS1 vs Saturn (N was late to the party with a so so product)
PS2 vs DC (N and MS were late to the party)
PS3 vs Wii & xb360 (Sony was late to the party ... err wait that comes later)


Games-
PS1 - They had every dev and publisher under the sun working on a technically impressive console that was easy to dev for to boot! Exclusivity on a few heavy hitters helped their cause as well, but the overwhelming support from every major and minor player in the games world is what established the PS brand IMO. They came out with a bang and kept on keepin on.

PS2 - The saga continues. They have a much more difficult machine to code for, but they make up for it by being the only game in town as Sega can't float financially. Being aggressive on experimental and fringe titles pays off with the uber hit - GTA3.

PS3 - Aside from their 1st party titles, they have lost much of their exclusivity. Games which were born and raised on the PS platform are finding life on their competition. More of the same is likely to continue.


Timing-
PS1 - They weren't the first on the block, but they weren't far behind either. Saturn surprise launched a few months early but with limited fan fare as nobody knew they were coming and their games selection was lackluster at the time. PS1 came with a major ad campaign and the right games to show their advantage. They continued to build their momentum and by the time N64 launched, it was a done deal as they could then reduce the price and hit mainstream.

PS2 - Again, they weren't first on the block, but it didn't matter as Sega wouldn't survive the game much longer. All that mattered is they beat N and newcomer MS to the field with enough time to cost reduce and drop price on schedule to hit mainstream a year and a half (2) after launch.

PS3 - Late to the party and equal footing with Nintendo for the first time but going a against a much different company and a much different (and profitable) product.


Hype/Marketing-
PS1 - Perfect ad campagn to coincide with an impressive machine and an impressive and growing library with diversity and quality not found anywhere else. It would have sold itself, but the cool factor established by the ads helped secure it's footing.

PS2 - The hype for this console was out of control. Sony shifted into overdrive and steamrolled Sega and their DC before the PS2 even launched. The product unveiling left much to be desired considering all the hoopla, but that was just a speedbump as the built-in/free DVD player and soon to be released Gran Tourismo would dispell any doubt of it's value and ability.

PS3 - They hype and hoopla backfires as the gaming press and consumers alike are a bit skeptical given the claims and reported price. The truth is unveiled, but some to this day still refuse to believe.



PS3 will be lucky to see half the sales of ps1&2. If one of these measuring sticks were off, I could see such optimism. But pretty much all of them are.

It's not just price ... it's competition, games, timing, and marketing that have prevented and are preventing a similar sales ramp to ps1 and ps2.

Whether one calls this performance a failure or not depends on what one expected. IF Sony is able to establish Bluray with ps3, then they may have done exactly what they set out to do and rake in the cash from movie sales. I don't think Sony has any genuine target near as high as ps2 or ps1 sales at this point. Coming in a close 3rd would be a good show in the games space and squeezing out HDDVD may be all they were intending in the first place.
 
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You may use selective numbers (thats what they do talking about shipped instead of sold), but you may not make up stuff. (Talking about future goals however, is different, as thats just being optimistic)
Let's put it this way, whenever someone like Major Nelson (I wouldn't know who his Sony counterpart is, but I'm sure there is one) says something about sales/shipments it's bullshit.

I am sure neither company submits false numbers in their reports, but that won't stop the PR men blowing them up to make them a touch more spectacular.
 
PS2 column is just as interesting, if you ask me. Right now FY06+FY07 shipments for PS3 amount to 16.5, compared to 13.5 for PS1 and 10.6 for PS2. It's extremely likely that shipment figures are going to be adjusted downwards, but FY07 still has a fair bit of time to go and I expect the PS3 to end up close enough to the PS2, probably somewhere inbetween the PS1 and PS2.

Adding the first two years of PS2 shipments gives inaccurate picture though, as PS2 launched March 2000 in Japan and only in Japan, that's why there wasn't large shipments in 1999. It would be more accurate to count 2000 and 2001 shipments to get a better picture of the PS2 history.

I personally don't have the balls to estimate PS3's outcome just yet, too many variables :)

edit: actually I don't know right now when Sony's fiscal year ends, but in any case it doesn't change my point too much.
 
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TheChefO, you're contradicting yourself. And anyway, this is a discussion we've been through too many times already, so I'm not going into it any further. Suffice to say that PS2 being production limited doesn't matter.

Much depends on whether or not the PS3, not being production limited, can in that same timespan reduce costs and build up software sufficiently to be at least as popular. Clearly, in this case, the European perspective varies wildly from the U.S. one.

Sony's fiscal year ends on 31 March, right?
 
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