Blade47167
Newcomer
Day 1 purchase for me. After the Kojima gameplay trailer I've just been waiting for a pre-order on liongames or familyvideo.
I'll give myself a reprimand...
Okay, I didn't check the source material, but one really shouldn't have to if journalists were even a quarter way decent at doing their jobs. For the record, GI.biz and next-gen.biz both led with the same headline, and didn't provide the actual relevant quote, so I had no reason to doubt two independent, 'professional' business sites as getting the reporting so wrong.
Nevertheless, selling 1 million copies on day 1 is going to be a challenge...
Some Final Fantasy games did it in the past as far as I know, and I wouldn't be surprised if GTA4 would make it as well. But nintenho is kinda right, Konami guys have never made any such claims, so the thread doesn't really make any sense...
On the whole don't franchises reduce in sales over the life of a console? Less GT4's were sold than GT3. Crash Bandicoot 2 outsold CB3, Kingdom hearts 2 sold less than KH, Tekken 4 sold less than Tekken Tag, and so on. I think fans of a game are more likely to buy into a next-gen suped-up version than a sequel that's 'more of the same', in a bizarre twist to perhaps what people would expect. It seems from the stats of sales that a franchise doesn't gain momentum through a platform's life, but starts at one level and dwindles from there. Or at best, has a mid-life peak and a dwindle as people get bored of sequelitus. This suggests it's important to make a big splash on game 1 if you want to make money from sequels. Uncharted 2 and 3 will be looking at sales lower than what Uncharted makes going by average title performance. Perhaps people naturally avoid titles with a number in them if they haven't played the previous game, making sequels a hard sell to a new audience? Which wouldn't be good for MGS4! They'd do well to change the name to lose the numbering!Laa-Yosh said:Snake Eater sold a lot less copies then the previous episode, so that might indicate interest dropping in the series. PS3's user base is also a fraction of what the PS2 had at MGS3's release.
i think if the PS3's user base was as large as the 360's, it would sell just as much software
Have the software attach rates changed that much? Last I remember it was 5.x games/360 and 3.x games/PS3, which implies that even with the same user base PS3 would still sell less software. My data may be old though, is PS3 up to a 5.x attach rate as well?