It really looks like the Wii U basic is not really selling. All three Gamestops I went all had basics in stock, while the deluxes are selling out. I think Nintendo should just scrap the basic and sell the white deluxe version.
I really have to wonder what were they thinking when I hear about Nintendo blocking mature Wii U eShop content in Europe. Regardless of your account settings or having been verified as an adult, Nintendo will not display or sell mature content (18+ rated) on their eShop unless it's between the hours of 11pm and 3am.
If I was a publisher such as Activision or Ubisoft which only sells mature games I'd back away from the WiiU platform. This will have a significant impact on their ability to sell DLC such as map packs or additional missions for their popular franchises of CoD (Call of Duty) or AC (Assassins Creed).
In a word: ouch.
It really looks like the Wii U basic is not really selling. All three Gamestops I went all had basics in stock, while the deluxes are selling out. I think Nintendo should just scrap the basic and sell the white deluxe version.
You went to THREE Gamestops today?
I just got back from my local target, they had four in stock. Two of each.
I don't think there's any supply problems, I can't remember a time when consoles were this readily available this soon after launch.
I really have to wonder what were they thinking when I hear about Nintendo blocking mature Wii U eShop content in Europe. Regardless of your account settings or having been verified as an adult, Nintendo will not display or sell mature content (18+ rated) on their eShop unless it's between the hours of 11pm and 3am.
If I was a publisher such as Activision or Ubisoft which only sells mature games I'd back away from the WiiU platform. This will have a significant impact on their ability to sell DLC such as map packs or additional missions for their popular franchises of CoD (Call of Duty) or AC (Assassins Creed).
In a word: ouch.
Maybe some japanese got ticked off that a japanese console did not launch first in japan? Dunno, but with the werid nationalism they got going over there in gaming (xbox bombing...twice, no japanese WoW client when Blizzard's even made an italian version, etc...) *shrug*
Who knows.
Or maybe the wuu's just too weird of a concept to grab people.
I think it's not weird enough. As in, it's the same as the other cheaper options only with a bit of social gaming at a price. The price/value isn't there as the USP isn't strong enough to support the console at its launch price. Couple that to the constant stream of negative talk across the internet because we can't work out what the hell Nintendo is doing, and there's not a great deal of incentive to rush out and splash as much money as an iPad or new phone or PS3 on a Wii U.Or maybe the wuu's just too weird of a concept to grab people.
It's shifted to cellphones/tablets/mobile devices in general then? Because I can't imagine there was a huge PC upswing to replace consoles.
It's shifted to cellphones/tablets/mobile devices in general then? Because I can't imagine there was a huge PC upswing to replace consoles.
personally i think the wii u is just not appealing.
We've already sold 140 million HD console and 80 million Wiis. That's 220 million units, the largest ever for a console generation, and that's with the HD consoles maintaining a far higher price than previous generations. We're just looking at market saturation. Dropping the price further would gain more sales, and then there'll reach a point where everyone who cares about gaming has hardware, and it's necessary to provide those already with hardware some new hardware to upgrade to.Some thought that this was due to lack of new hardware, but now that both Nintendo and Sony have brought out their mobile replacements and have had them on the market for some time, we know that this was not the case. Is this then isolated to mobile consoles? I don't think so, because while it is tempting to think that mobile devices replace mobile consoles, another equally valid way of putting the same phenomenon is that consumer interest and spending has moved away from gaming consoles.
We've already sold 140 million HD console and 80 million Wiis. That's 220 million units, the largest ever for a console generation, and that's with the HD consoles maintaining a far higher price than previous generations. We're just looking at market saturation. Dropping the price further would gain more sales, and then there'll reach a point where everyone who cares about gaming has hardware, and it's necessary to provide those already with hardware some new hardware to upgrade to.
I'm not making any predictions about next-gen - I'm just offering an observation on this and why the global hardware market is slowing down. It has nothing to do with a lack of interest in console hardware IMO, and I don't think new handhelds and Wuu are evidence of a lack of interest overall in new hardware. It's just market saturation that's causing any slowing down of hardware sales that you're seeing, rather than the market drying up.I agree completely, but then that's because you talk about the last generation, and stop short of spelling out what that actually means for the upcoming. You sort of imply that the WiiU/Durango/Orbis generation will sell in the same numbers as Wii/360/PS3. Is that what you actually believe?
I'm not arguing against increasing pressure on consoles. I don't think Wuu is any evidence of that whatsoever, though. You are using Wuu as an example to show the public is losing interest in console gaming. I perceive no such correlation; it's just not a great product in the minds of consumers. It's like Sony releasing their tablet P and it not selling, and then someone taking that as evidence of the tablet market shrinking rather than seeing it's just a bad product in the eyes of consumers. Then a Nexus 7 or iPad Mini comes along and shows there's plenty of interest in a new tablet as long as it's good.The next generation however will face a consumer space that not only spend their money on iOS/Android hardware, but has also gotten a taste for the software distribution and pricing models there. If we also consider that the media capabilities that was a strong selling point of the PS3/360 are now shared by every damn gadget sold for more than $20 (not to mention the iOS/Android gadgets mentioned above) I can't see other than a stationary console market destined to shrink.