Wiimpressions after 48 hours
Initial impressions are great so far.
The packaging is somewhat complicated, I imagine it might intimidate some of the non-gamer demographic.
The setup itself is fairly straight-forward. It's a nice touch that batteries for the Wiimote are included. When you have brought the system home you are really ready to go. In the same vein, it's helpful that the networking is wireless.
First-time configuration is very smooth and accessible. This is exactly how it should be done. Also the channel organization is a pretty good fit. Everything in the core menus is low-key and just nice. Being coerced into accepting an EULA has never been so pleasant.
As for games, I've only played Red Steel so far and I don't want to get into that too much in this thread (more about that here). However I think it demonstrates one thing very well: the Wii just might have the potential to be the best console platform for shooters. I'm convinced that in conjunction with a Resident Evil-like quick turn somewhere, this is better than mouse&keyboard for fps. It's different alright, and if you're coming from a PC fps background you'll probably start out hating it, but give it an hour or so and it'll click.
The Wiimote is a little on the heavy side for extended gesturing. I think a large portion of the mass is in the batteries, and that'll get a lot better when I switch to NiMH rechargeables. But it's very comfortable as a pointing device. I thought the B button placement would be a little awkward but it really fits well in the hand.
I didn't have any use for the wrist strap yet. But I did manage to fling my Nunchuk attachment against a wooden dresser
The console's fan is super-quiet but there's some vibration when the disc drive spins. Haven't experimented much with the placement yet.
Initial impressions are great so far.
The packaging is somewhat complicated, I imagine it might intimidate some of the non-gamer demographic.
The setup itself is fairly straight-forward. It's a nice touch that batteries for the Wiimote are included. When you have brought the system home you are really ready to go. In the same vein, it's helpful that the networking is wireless.
First-time configuration is very smooth and accessible. This is exactly how it should be done. Also the channel organization is a pretty good fit. Everything in the core menus is low-key and just nice. Being coerced into accepting an EULA has never been so pleasant.
As for games, I've only played Red Steel so far and I don't want to get into that too much in this thread (more about that here). However I think it demonstrates one thing very well: the Wii just might have the potential to be the best console platform for shooters. I'm convinced that in conjunction with a Resident Evil-like quick turn somewhere, this is better than mouse&keyboard for fps. It's different alright, and if you're coming from a PC fps background you'll probably start out hating it, but give it an hour or so and it'll click.
The Wiimote is a little on the heavy side for extended gesturing. I think a large portion of the mass is in the batteries, and that'll get a lot better when I switch to NiMH rechargeables. But it's very comfortable as a pointing device. I thought the B button placement would be a little awkward but it really fits well in the hand.
I didn't have any use for the wrist strap yet. But I did manage to fling my Nunchuk attachment against a wooden dresser
The console's fan is super-quiet but there's some vibration when the disc drive spins. Haven't experimented much with the placement yet.